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Steam News27 June 20242y ago

Introducing MONSTER PORTAL !!!

Hello! I had debated this for awhile and finally decided to pull the trigger on it. There are many major updates and bug fixes to the game as well as 7 new gems!!

Full notes

Full Monster Portal update

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Repeated intro

Hello!

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Store
addedI had debated this for awhile and finally decided to pull the trigger on it. There are many major updates and bug fixes to the game as well as 7 new gems!! Also changed a game mechanic where passive slot gems can refresh when not in active slots so you can real-time flip back and for to fully utilize your spells! It is a fun mechanic that engages more gems and is skill based in the heat of battle to know which spells you need and when.
fixedUpdates: Added 7 new unique gems that can only drop from monsters/bosses/or paths Created new particle effects for the new gems as well as implemented them into level up choices (can't buy in the store) Made it so gems new can refresh while in passive slots Added text below gems when on the ground to reference what they do Fixed Greedy and Death Eater path bugs Updated 2nd level with how boss comes out Fixed bug with 1st level boss Updated concept art in game and on steam store New trailer on steam store Updated menu screens Capped how many monsters can spawn in a room at a time to help with lag issues Balanced final boss and added final monster portal to also defeat with final boss fight
changedI am working to fully release the game in September tentatively. Either way I will continue to work on it and make it better. I appreciate all reviews and feedback! Thank you!

Monster Portal changes

addedI had debated this for awhile and finally decided to pull the trigger on it. There are many major updates and bug fixes to the game as well as 7 new gems!! Also changed a game mechanic where passive slot gems can refresh when not in active slots so you can real-time flip back and for to fully utilize your spells! It is a fun mechanic that engages more gems and is skill based in the heat of battle to know which spells you need and when.
fixedUpdates: Added 7 new unique gems that can only drop from monsters/bosses/or paths Created new particle effects for the new gems as well as implemented them into level up choices (can't buy in the store) Made it so gems new can refresh while in passive slots Added text below gems when on the ground to reference what they do Fixed Greedy and Death Eater path bugs Updated 2nd level with how boss comes out Fixed bug with 1st level boss Updated concept art in game and on steam store New trailer on steam store Updated menu screens Capped how many monsters can spawn in a room at a time to help with lag issues Balanced final boss and added final monster portal to also defeat with final boss fight
changedI am working to fully release the game in September tentatively. Either way I will continue to work on it and make it better. I appreciate all reviews and feedback! Thank you!

I had debated this for awhile and finally decided to pull the trigger on it. There are many major updates and bug fixes to the game as well as 7 new gems!! Also changed a game mechanic where passive slot gems can refresh when not in active slots so you can real-time flip back and for to fully utilize your spells! It is a fun mechanic that engages more gems and is skill based in the heat of battle to know which spells you need and when.

Updates: Added 7 new unique gems that can only drop from monsters/bosses/or paths Created new particle effects for the new gems as well as implemented them into level up choices (can't buy in the store) Made it so gems new can refresh while in passive slots Added text below gems when on the ground to reference what they do Fixed Greedy and Death Eater path bugs Updated 2nd level with how boss comes out Fixed bug with 1st level boss Updated concept art in game and on steam store New trailer on steam store Updated menu screens Capped how many monsters can spawn in a room at a time to help with lag issues Balanced final boss and added final monster portal to also defeat with final boss fight

I am working to fully release the game in September tentatively. Either way I will continue to work on it and make it better. I appreciate all reviews and feedback! Thank you!

Welcome to "Monster Portal" !!!

Source

Steam News / 27 June 2024

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