In this update7
Full notes
Full Monster Portal update
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What changed
- Performance
- UI and audio
- Maps
- Store
- Events
- Balance
Monster Portal changes
Monster Portal – Major Patch Update! 🌀
New Features, Performance Improvements, and Huge Balancing Overhaul! 📢 Ready to dive back in?
With all-new balance, smoother game-play, and clearer UI — this update makes Monster Portal better than ever.
🔥 NEW & IMPROVED FEATURES
🧭 Mini Map Added! See shops, portals, quests, health regen zones, and bosses at a glance.
💠 Gem Store Upgrade! Make your gold matter with powerful gem upgrades and a cleaner buying/selling experience.
🚨 Danger Indicators Now you'll know what hurts — new danger icons alert you to threats.
🎯 Ultimate Abilities Rebalanced Stronger ultimates, smoother gameplay, bigger impact!
🧼 Improved Help Menu & Color-Coded Hints Understand everything faster with better tool-tips and clearer guidance.
⚔️ BOSS + ENEMY UPDATES
🧠 Boss AI Overhaul Bosses and minibosses no longer get stuck on the player — there's always a way out!
💥 Boss Fights Revamped Major improvements to Boss 1, Boss 2, and Boss 4 (including projectile defenses and shield interactions).
👿 Miniboss Attack Variants Minibosses now use alternate attack patterns on levels 2, 3, and 4.
😵 Improved Enemy Status Effects Buffed Eye Stun, new stun/poison particles, and visible player effect icons (stun, buff, poisoned, etc.).
🎮 GAMEPLAY & BALANCE CHANGES
💨 Sprint & Dodge Reworks
Sprint now respects slow debuffs
Dodge now moves through objects to help escape sticky situations and buildings
Shift = Sprint / Space = Dodge
💰 Gold & Gem Economy Rebalance
Reduced gem drops from minibosses to make gold buying at the shop more integral
Lower shop gem chance = more value for gold
🧙 Path Buffs & Debuffs
🛡️ Path of Death Eater buffed to +15 hit-points gained per kill
🐉 Dragon & Veteran Paths fixed
👟 Debuff Shoes scale by level (10% base + 5%/lvl)
🎭 Level 3 Hooded Demon slightly nerfed
⚡ Miniboss speed reduced on levels 4 & 5
🩸 Health & Shield Adjustments
Health gem auto-give takes longer (balanced)
Shield gem duration slightly reduced
🚶 Easy Mode Enhanced
Slower enemy cooldowns, slower projectiles, increased spawn time between monsters
"Made easy... even easier"
🎨 VISUAL & AUDIO UPDATES
🌪️ New screen shake effects for certain attacks
🔥 New particle effects for enemies, flamethrower, Boots of Haste, stunned/poisoned states
🎵 New sound effects for spike hits and dodge shots
🛍️ New Steam Store + Library art
🐞 BUG FIXES
✅ Fixed: Health regen upgrade now improves negative regen until positive (aka -1 will not go to -1.15 if upgraded, will now go to -1 -> -0.85 etc)
✅ Fixed: Gambler & Greedy Path bugs
✅ Fixed: Massive lag caused by 3rd boss
✅ Fixed: Totem speed bug with loot boss shots
✅ Fixed: Store logic issues and clarity
✅ Fixed: Text display after boss fights
✅ Fixed: Incorrect speed values in character select
✅ Fixed: Damage passing through Boss 4’s shields
✅ Fixed: "R" not opening the store reliably
✅ Fixed: Multiple shop UI bugs and text clipping
✅ Fixed: Boost of Haste logic bug
✨ Other Quality of Life
Higher shop appearance rate
Updated tutorial
Giving better hints and objectives when finding travelers notebook
Reduced snowflake opacity
Improved visual cues for Confuse effect
Dodge Bomb added + shots & distance rework
Slight increase in Fire-shot refresh rate
Source
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