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Steam News2 July 201610y ago

Testing Branch Updated - 1.3.1a1

Hey everyone! The testing branch has just been updated to Version 1.3.1a1. Some notable additions include: Difficulty selection moved under Start Game instead of in the Options menu The ball now pauses for a split secon

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Hey everyone! The testing branch has just been updated to Version 1.3.1a1. Some notable additions include:

What changed

1 fix0 additions3 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
changedHey everyone! The testing branch has just been updated to Version 1.3.1a1. Some notable additions include:
changedDifficulty selection moved under Start Game instead of in the Options menu
changedNight mode improvements for background paintings
removedLowered difficulty of Corestar Easy by removing corner gray blocks
removedRemoved requirement for Controller to be attached to make the Input Type label change in Options menu
fixedFixed a bug where having Checkerbox selected would load Mirrobox levels, and vice versa

Mondrian - Abstraction in Beauty changes

changedHey everyone! The testing branch has just been updated to Version 1.3.1a1. Some notable additions include:
changedDifficulty selection moved under Start Game instead of in the Options menu
changedNight mode improvements for background paintings
removedLowered difficulty of Corestar Easy by removing corner gray blocks
removedRemoved requirement for Controller to be attached to make the Input Type label change in Options menu
  • Difficulty selection moved under Start Game instead of in the Options menu

  • The ball now pauses for a split second when powerups are hit, in an effort to ease up some of the visual noise

  • Night mode improvements for background paintings

  • Lowered difficulty of Corestar Easy by removing corner gray blocks

  • Removed requirement for Controller to be attached to make the Input Type label change in Options menu

  • Fixed a bug where having Checkerbox selected would load Mirrobox levels, and vice versa

What we particularly need feedback on is the Ball Pause. Please let us know how this feels, whether you love it or hate it, if maybe the pause should be even longer (right now the ball will start moving as soon as all powerup effects are over) etc. There will be one or two other additions for cleaning up visual noise by the full 1.3.1 release. Thanks and have fun!

Source

Steam News / 2 July 2016

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