Full notes
Full Mondrian - Abstraction in Beauty update
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What changed
- Performance
- Balance
- UI and audio
- Gameplay
- Fixes
Mondrian - Abstraction in Beauty changes
Prepare, one and all, for Arcade Mode! In this brand new game mode, you'll have 3 lives to get through 20 rounds, collecting gems as you go. If you run out of lives, you can spend 25 gems to restock. However, you're competing for glory on the Steam Leaderboards, so losing that many gems may also mean losing first place! There are separate leaderboards for Relaxing, Easy, Medium, and Hard difficulties, and each difficulty also restocks a different amount of lives for 25 gems (Relaxing & Easy = 3 lives, Medium = 2 lives, Hard = 1 life). Also there is a Steam Achievement for beating Arcade Mode without losing a life. Have fun with that one. We didn't have time to implement Local Leaderboards yet, but you can expect them at some point within the next couple of minor updates (1.3.1 or 1.3.2). There are also some other new features, like the Gem Paddle, which expands every time you collect a gem and shrinks the rest of the time; and the Gem Shield, which makes gems bounce against the wall instead of flying through. Also, you asked for Premium Boutique unlocks and you got them. Levels can now be filled with beautiful, Impressionistic background art, which can be unlocked in the Boutique for 250 gems apiece! There are 9 overall, which means you'll need 2250 gems to get every single one (we know this won't be a problem for some of you Gem Hunt connoisseurs). If you're running the game on a lower-end machine, you can reduce the size of backgrounds or turn them off entirely to improve performance. For anyone playing on an Xbox One Controller, Dualshock 4, or other equally advanced controller on Windows 10, there is now a setting to modify how the game reads trigger states, which will prevent the endless paddle spinning bug. Since the game does not auto-detect your controller (we could but we'd be updating the game until the end of time by detecting new controller names) head into the gameplay options and set the input type to "Advanced Controller." If you don't have a controller plugged in, you don't need to do anything here! We are also happy to annoucne the release of the Mondrian Shareware Demo! For anyone who has not yet picked up the game, this demo will give you a sense of what the game is all about. It's completely free, though content is greatly limited from the full version. The demo is available here on Steam, as well as on IndieGameStand, itch.io, and we'll be uploading it to other sites as well. We encourage you to share this demo with your friends, family, and even strangers however you'd like. There's plenty more to check out in this update, so read through the patch list and then jump in and enjoy our favorite build of Mondrian - Abstraction in Beauty to date! Features:
Backgrounds! Each of our Mondrian-inspired images is available as an in-game background for the Plastic pack, as well as some brand new ones. Each background also has variants to match emulators & color schemes. Backgrounds are available at the premium price of 250 gems apiece
Arcade Mode! In this mode, you have 3 lives to clear 20 levels. If you clear all 20 levels or lose all 3 lives, your score is recorded on the Steam Leaderboard corresponding to your currently selected difficulty!
Gem Paddle! This paddle shrinks while you're not collecting gems, but grows when you do! Unlock it for 48 gems
Gem Shield! This powerup makes gems bounce off the wall for a short time, instead of flying through it. Unlock it for 42 gems
- Background Quality OptionUseful for the new backgrounds as well as ones in Benefactor packs, this option allows you to set backgrounds to 100%, 75%, 50%, or 25% resolution. Lower-rez backgrounds can improve performance on lower-end systems
Background Toggle Option: Don't want the backgrounds on at all? No problem! You can toggle backgrounds off entirely, giving the game its classic, minimalist feel throughout. This is also a great option for improving performance as it clears the background from RAM entirely
Added some more tooltips to the Gem Chest screen
Added Controller Type input setup under Gameplay Options. Switching between Normal + Advanced will allow you to set the game to read specific functionality in regards to a controller's triggers. If you do not have a controller attached, this button will be set to a "Don't Worry About This" mode. This is a more in-depth attempt to solve the "Constantly Moving Left" issue with more advanced controllers like the Xbox One controller, which have to do with Z-Axis values as opposed to Z-Rotation values. Advanced Controller mode will read the both the current Z-Axis and Z-Rotation Value, while Normal Controller mode will only read the current Z-Axis Value. If your paddle is spinning uncontrollably, try switching to the Advanced mode.
Added Nightmode overrides for backgrounds
Added super special ending for Arcade Mode!
Six new Steam Achievements to go along with the Gem Paddle, Gem Shield, and Arcade Mode
Added B-Button as Save & Exit control in Options & Boutique
Changes:
Improved tap-to-move response time on Main Menu
Added more controller options for exiting the Credits screen
Minor change to lighting functionality in Children of Liberty pack
Increased Font Size of tooltips in Gem Chest screen
Realigned and recentered Boutique
Recentered Gameplay Options
Recentered Special Thanks Credits
Adjusted Difficulty tooltips in Options Menu to include information about Arcade Mode
Increased font size of tooltips on Gem Chest screen
Tied Gem Chest backgrounds into new Background Size system. Gem
Chest backgrounds cannot be deactivated. If your Gem Chest is slow (even without a million gems dropping) try dropping the Background Size in the Gameplay Options.
Minor alterations to rate of paddle acceleration
Bombs now have a much greater fading effect in Fading challenges
Updated "Get All Bronze/Silver/Gold" Achievements to reflect the six new achievements. If you previously got these, they will be unaffected Bug Fixes:
Fixed a bug where Gem Number popups wouldn't be black & white in Monochrome mode
Fixed a bug where the main menu would scroll too fast while using a controller
Major reorganization of "Erase Data" function. A backend bug fix, but will help stop the engine from crashing when in development
Fixed a bug where new games wouldn't start with 0 gems
Fixed a bug where the Shift key would act as a Select function on the Main Menu
Fixed All Bronze Achievements not unlocking. The game was not searching for the right achievement name when it came to the Play the Tutorial achievement
Fixed a bug where the Main Menu would sometimes automatically scroll up
Fixed a bug where Paddle-less challenges would not set the wall to
Follower rotation if Follower was still locked
Override for ball type on Paddle-less challenges
Added a check to prevent particles from inverting in Amber Monochrome and Handheld schemes (may or may not work)
Fixed a bug on the Options screen and Main Menu where the Enter key would be read twice per press
Explored a fix to levels ending before they even begin
- Hotfix 1Fixed screen resolution being tied to background activation
- Hotfix 2Fixed paddles blinking in Monochrome color scheme
- Hotfix 3Fixed Gem Shields not deactivating properly
- Hotfix 4Fixed Monochrome color scheme not keeping the level monochrome and causing slowdown
Hotfix 5: Slowed the rate at which pop block particle generators decrement to make sure pop blocks always make particles
- Hotfix 6Fixed the ball having an incredibly small chance of bouncing back into the playing field after leaving
- Hotfix 7Fixed Wildcards not triggering
Enjoy the update!
Source
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