Wishlist Mondrian - Plastic Reality on Steam Today!
Hi everybody! I've got some exciting news for you today. Mondrian's sequel, Plastic Reality, is now live on Steam and ready to be Wishlisted!
Full notes
Full Mondrian - Abstraction in Beauty update
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What changed
0 fixes2 additions1 change0 removals
Workshop
Gameplay
Balance
addedHi everybody! I've got some exciting news for you today. Mondrian's sequel, Plastic Reality, is now live on Steam and ready to be Wishlisted ! We are aiming for a release later this year, and we're really excited to show you what we've been cooking up. Steam post image So you may be wondering, what's so new in this game? It looks pretty much the same! Well, on the surface, you're correct. We've worked hard to perfect the formula we created in Abstraction in Beauty, but under the hood there's so much more going on. It all starts with Mondrian Maker, the game's simple but powerful level editor. Using Mondrian Maker, you can create your own levels in mere seconds, and share them with your friends! We'll be implementing Steam Workshop functionality not just for levels, but also other modifiable content, like background paintings, and even mods themselves. We can't wait to see what you come up with!
addedNext, the game itself. There are now five playable characters, each of whom control slightly differently thanks to an improved paddle acceleration system. A new backend "Color Wheel" creates some striking visual results without relying on expensive shaders or alternate versions of assets. In fact, the entire game has been so optimized thanks to smarter coding & an upgrade into Clickteam Fusion 2.5+, that it now only needs ~80mb of RAM to run (for comparison, Abstraction in Beauty needs about 1Gb). We've also introduced loads of new elements like other Obstacles, stackable block Modifiers, and deeper gameplay uses for Gems.
changedBut don't think for one minute that we're going to forget you, the OG fans. There will absolutely be a bundle price, so if you already own Abstraction in Beauty , you'll get Plastic Reality discounted right from the get-go. It's the least we can do! We hope you'll support us by Wishlisting the game here on Steam. It only takes a second, and will go a long way toward helping us build the game's community and bringing you an even more exciting product come launch! https://www.youtube.com/watch?v=9XJBBxMjK7Q Thank you all so much, thank you for playing, and enjoy the Summer Sale! - Danny
Mondrian - Abstraction in Beauty changes
addedHi everybody! I've got some exciting news for you today. Mondrian's sequel, Plastic Reality, is now live on Steam and ready to be Wishlisted ! We are aiming for a release later this year, and we're really excited to show you what we've been cooking up. Steam post image So you may be wondering, what's so new in this game? It looks pretty much the same! Well, on the surface, you're correct. We've worked hard to perfect the formula we created in Abstraction in Beauty, but under the hood there's so much more going on. It all starts with Mondrian Maker, the game's simple but powerful level editor. Using Mondrian Maker, you can create your own levels in mere seconds, and share them with your friends! We'll be implementing Steam Workshop functionality not just for levels, but also other modifiable content, like background paintings, and even mods themselves. We can't wait to see what you come up with!
addedNext, the game itself. There are now five playable characters, each of whom control slightly differently thanks to an improved paddle acceleration system. A new backend "Color Wheel" creates some striking visual results without relying on expensive shaders or alternate versions of assets. In fact, the entire game has been so optimized thanks to smarter coding & an upgrade into Clickteam Fusion 2.5+, that it now only needs ~80mb of RAM to run (for comparison, Abstraction in Beauty needs about 1Gb). We've also introduced loads of new elements like other Obstacles, stackable block Modifiers, and deeper gameplay uses for Gems.
changedBut don't think for one minute that we're going to forget you, the OG fans. There will absolutely be a bundle price, so if you already own Abstraction in Beauty , you'll get Plastic Reality discounted right from the get-go. It's the least we can do! We hope you'll support us by Wishlisting the game here on Steam. It only takes a second, and will go a long way toward helping us build the game's community and bringing you an even more exciting product come launch! https://www.youtube.com/watch?v=9XJBBxMjK7Q Thank you all so much, thank you for playing, and enjoy the Summer Sale! - Danny
Hi everybody! I've got some exciting news for you today. Mondrian's sequel, Plastic Reality, is now live on Steam and ready to be Wishlisted! We are aiming for a release later this year, and we're really excited to show you what we've been cooking up. Steam post image So you may be wondering, what's so new in this game? It looks pretty much the same! Well, on the surface, you're correct. We've worked hard to perfect the formula we created in Abstraction in Beauty, but under the hood there's so much more going on. It all starts with Mondrian Maker, the game's simple but powerful level editor. Using Mondrian Maker, you can create your own levels in mere seconds, and share them with your friends! We'll be implementing Steam Workshop functionality not just for levels, but also other modifiable content, like background paintings, and even mods themselves. We can't wait to see what you come up with!
Next, the game itself. There are now five playable characters, each of whom control slightly differently thanks to an improved paddle acceleration system. A new backend "Color Wheel" creates some striking visual results without relying on expensive shaders or alternate versions of assets. In fact, the entire game has been so optimized thanks to smarter coding & an upgrade into Clickteam Fusion 2.5+, that it now only needs ~80mb of RAM to run (for comparison, Abstraction in Beauty needs about 1Gb). We've also introduced loads of new elements like other Obstacles, stackable block Modifiers, and deeper gameplay uses for Gems.
We're really excited about the way this game is coming out. It builds on the foundation we created back in 2015 and takes it to the stars. We still have loads of work to do for the rest of the year, but everything we're building is turning the game into a highly creative experience.
But don't think for one minute that we're going to forget you, the OG fans. There will absolutely be a bundle price, so if you already own Abstraction in Beauty, you'll get Plastic Reality discounted right from the get-go. It's the least we can do! We hope you'll support us by Wishlisting the game here on Steam. It only takes a second, and will go a long way toward helping us build the game's community and bringing you an even more exciting product come launch! https://www.youtube.com/watch?v=9XJBBxMjK7Q Thank you all so much, thank you for playing, and enjoy the Summer Sale! - Danny