Full notes
Full Monastery: Ora et Labora update
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What changed
- Gameplay
- UI and audio
The current playtestwill end on February 9, so these are the last few days to play. But this is far from the end. We’re working hard on a demo, with many changes and improvements based directly on the feedback you shared with us.
Here are some numbers from the latest playtest 👇
1,537+ unique players
200+ feedback forms submitted
Median playtime: 1h 15m
Average playtime: 2h 20m
16 players played for 20+ hours 🤯
3400+ wishlist additions 🙏
What's next - Demo
The demo will introduce several new features and improvements requested by players during the playtest, aimed at improving the overall game experience. These are some of them:
Workplace priority system: You’ll be able to set priorities for individual workplaces within the same category (Farm, Production, and so on), allowing for finer control over the production chain.
- The CodexA new panel where all unlocked tutorials and game information can be reviewed at any time.
Resource Pre-selection: You can now select a resource for workplaces and storage before placing them. This streamlines the construction process and reduces clicking.
Improved and expanded tooltips for items, resources and workplaces: They now include a detailed description.
And that’s not all. More features are coming to the demo and will be revealed in the weeks ahead.
We’d like to send a huge thank you to everyone who shared detailed feedback, sent encouraging messages, offered their support, and created content on YouTube and Twitch. All of this means a lot to us and plays a huge role in pushing the project forward.
Stay tuned for news about the demo release coming soon!
Dragonkin Studios
Source
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