Full notes
Full Monads update
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Repeated intro
Hello, everyone! We've uploaded the new version of 'Monads'. The major changes are as follows.
What changed
- Gameplay
- UI and audio
- Balance
Monads changes
Interface
Objectives panel will display bonus conditions and its scores if you click it(It returns to the simple mode after you click it again).
Skill explanations show only its result value, not its formula(for example, '0.9×Power'. Actual number is still same.
Casting preview includes damage over turns from itself in calculation to show the target's neutralization or not.
밸런스
Some skills has been changed to provide more various choices.
Eren 'Sheen' → 'Mind Control(AP 15, Cooldown 2)': Make target ignore any Will decrease for 2 Turns.
Luvericha 'Heartbeat' → 'Tone Cluster(Passive)': Deal or heal +2% more per one unit in skill range.
Curie 'Dynamic Balance' → 'Corrosion(Passive)': All attacks give Damage of 0.2×Power at the start of next 1 Turn, if the target is in Restriction.
버그 수정
Removed some cases that the timeline arrow goes out of the screen.
Removed some cases that the tutorial about 'reverting movement' emerged at unnecessary situation.
You can cancel the movement after activating a trap.
If you have any suggestion to our game, then please let us know via discussion page or email: epicmonads@gmail.com We'll come back later with new version again. Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
