In this update3
Full notes
Full ModernFire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Fixes
- Store
- UI and audio
ModernFire changes
What's New?
Added new unit types for the Ukrainian and Russian factions
FPV drones;
Kamikaze drones;
Drop drones.
UAVs;
Mobile units with EW systems;
Drone operators.
New maps:
Urban map "Ovruch";
Small settlement style map "Small Tokmachka".
Various visual improvements and features:
Added starter decks for all factions;
Added video instructions for core game mechanics;
Added instructions on how to use infantry squads;
Added a feature where holding the G key and right-clicking a location causes units to disembark and move to that point.
Rebalance
Reduced damage for IFVs and APCs.
Bug Fixes and Other Issues
Fixed a bug with sudden camera scaling;
Fixed a bug where selecting a unit from the store did not deselect other units;
Fixed a bug where infantry, after disembarking, would start moving back toward the vehicle they exited;
Fixed a bug where the infantry squad UI was not displayed;
Fixed incorrect rendering of the path line to the unit's destination point;
Fixed incorrect rendering of the unit's vision circle.
Source
Changelog.gg summarizes and formats this update. How we read updates.
