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Steam News24 June 20261mo ago

Update 0.1.4.3v as stable

What’s New? Improved units AI. Now, when a unit spots an enemy, it stops to engage in combat. Once the enemy is destroyed, the unit resumes its movement to the waypoints.

In this update3

Full notes

Full ModernFire update

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What changed

4 fixes0 additions6 changes0 removals
  • Gameplay
  • Fixes
changedWhat’s New?Improved units AI. Now, when a unit spots an enemy, it stops to engage in combat. Once the enemy is destroyed, the unit resumes its movement to the waypoints. If you issue a new move order during combat, the unit will immediately start moving to the new destination.
changedRebalancingIncreased aiming time for all ATGM systems;
changedRebalancingReduced cost for all infantry;
changedRebalancingReduced aiming time for tanks;
changedRebalancingIncreased the firing arc for tanks;
changedRebalancingIncreased bullet velocity for machine guns on certain vehicles.

ModernFire changes

changedImproved units AI. Now, when a unit spots an enemy, it stops to engage in combat. Once the enemy is destroyed, the unit resumes its movement to the waypoints. If you issue a new move order during combat, the unit will immediately start moving to the new destination.
changedIncreased aiming time for all ATGM systems;
changedReduced cost for all infantry;
changedReduced aiming time for tanks;
changedIncreased the firing arc for tanks;

What’s New?

  1. Improved units AI. Now, when a unit spots an enemy, it stops to engage in combat. Once the enemy is destroyed, the unit resumes its movement to the waypoints. If you issue a new move order during combat, the unit will immediately start moving to the new destination.

Rebalancing

  1. Increased aiming time for all ATGM systems;

  2. Reduced cost for all infantry;

  3. Reduced aiming time for tanks;

  4. Increased the firing arc for tanks;

  5. Increased bullet velocity for machine guns on certain vehicles.

Bug Fixes

  1. Fixed a bug where infantry would not disembark from vehicles;

  2. Fixed a bug causing bullets to disappear when a unit was too close to an enemy;

  3. Fixed a bug where, upon disembarking, infantry would briefly spawn at the embarkation point before snapping to the disembarkation position;

  4. Fixed game display issues for widescreen monitors.

Source

Steam News / 24 June 2026

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