In this update3
Full notes
Full ModernFire update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Balance
ModernFire changes
In Progress
Singleplayer Bot
Game localization
New maps in a small village style
New unit types that can heal other units, such as infantry medics and engineers
Infantry can spawn inside vehicles
Summer plans
Smoke screen mechanic as a commander ability, including vehicle-mounted smoke screens for heavy equipment
Infantry grenade mechanics, including smoke and fragmentation grenades
Work on an offline single-player mode
Debuff system for infantry and vehicle units (concussion, damaged tracks, etc.)
Infantry can enter buildings
New PvP 2v2 game mode
Improvements to UI components
Other future plans
Spectator mode improvements with new features and functionality
New maps inspired by Iraqi-style environments
New Iraqi faction
New infantry mechanic for the Iraqi faction, with possible expansion to other factions in the future
Addition of a construction mechanic allowing infantry to build structures (currently postponed for some time, but planned for a future update)
Drones, including FPV drones as a commander ability, added as deployable units
New infantry and vehicle types acting as drone carriers More information and gameplay footage will be shared closer to the release of each feature.
Source
Changelog.gg summarizes and formats this update. How we read updates.
