HomeGamesUpdatesPricingMethodology
Steam News19 January 20267mo ago

Hotfix v0.26.3

Hi everybody! This is just a quick hotfix build to address a few issues reported by players in yesterday's update. Fixes: Fixed region lift/lower sometimes happening at surprising speeds.

Full notes

Full MMORPG Tycoon 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Gameplay
  • Fixes
  • Maps
fixedThis is just a quick hotfix build to address a few issues reported by players in yesterday's update.
fixedFixed region lift/lower sometimes happening at surprising speeds.
fixedFixed an issue which could be caused by scenery items being moved during terrain edits (this showed up as a "AddObstruction called when an edit isn't in progress??" error message)
fixedFixed an issue which could result in the game getting confused about when scenery edits were ongoing, which resulted in an assertion failure during game shutdown (this showed up as a "Stopping edit manager when we were in the middle of an edit?" error message)
changedPotential fix for an issue which could result in an assertion failure during quest creation, for quests which targetted buildings which had no entrances.

MMORPG Tycoon 2 changes

fixedThis is just a quick hotfix build to address a few issues reported by players in yesterday's update.
fixedFixed region lift/lower sometimes happening at surprising speeds.
fixedFixed an issue which could be caused by scenery items being moved during terrain edits (this showed up as a "AddObstruction called when an edit isn't in progress??" error message)
fixedFixed an issue which could result in the game getting confused about when scenery edits were ongoing, which resulted in an assertion failure during game shutdown (this showed up as a "Stopping edit manager when we were in the middle of an edit?" error message)
changedPotential fix for an issue which could result in an assertion failure during quest creation, for quests which targetted buildings which had no entrances.

Hi everybody!

This is just a quick hotfix build to address a few issues reported by players in yesterday's update.

Fixes:

  • Fixed region lift/lower sometimes happening at surprising speeds.

  • Fixed an issue which could be caused by scenery items being moved during terrain edits (this showed up as a "AddObstruction called when an edit isn't in progress??" error message)

  • Fixed an issue which could result in the game getting confused about when scenery edits were ongoing, which resulted in an assertion failure during game shutdown (this showed up as a "Stopping edit manager when we were in the middle of an edit?" error message)

  • Potential fix for an issue which could result in an assertion failure during quest creation, for quests which targetted buildings which had no entrances.

Huge thanks to everyone who reported issues!

Talk more soon,

-T

Source

Steam News / 19 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.