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Steam News9 May 20261mo ago

Roguelike Systems Polish

Since our recent overhaul moving away from deck-building into a full roguelike structure, this update polishes and stabilizes all the new systems that came with that transition.

Full notes

Full MK-ULTRA Psychic Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
addedSince our recent overhaul moving away from deck-building into a full roguelike structure, this update polishes and stabilizes all the new systems that came with that transition.
removedWhat changed in the overhaul: Towers are no longer cards you draw — they're permanently available as Arsenal buttons. The economy is now Gnosis-based. Mid-run rewards come from the Revelation system, where filling the PGD bar lets you pick from three offerings instead of drawing cards.
fixedFixed 16 Conspiracy Iceberg cards that were silently referencing the old deck and hand mechanics — effects now work correctly with the current Arsenal and Gnosis systems The PGD bar filling now triggers a short cinematic pause with a harmonic audio sting before the Revelation screen opens, instead of cutting to it instantly Card text now auto-scales on long descriptions to prevent UI clipping Various wave pacing and difficulty improvements General stability fixes across the conspiracy card event system

MK-ULTRA Psychic Defense changes

addedSince our recent overhaul moving away from deck-building into a full roguelike structure, this update polishes and stabilizes all the new systems that came with that transition.
removedWhat changed in the overhaul: Towers are no longer cards you draw — they're permanently available as Arsenal buttons. The economy is now Gnosis-based. Mid-run rewards come from the Revelation system, where filling the PGD bar lets you pick from three offerings instead of drawing cards.
fixedFixed 16 Conspiracy Iceberg cards that were silently referencing the old deck and hand mechanics — effects now work correctly with the current Arsenal and Gnosis systems The PGD bar filling now triggers a short cinematic pause with a harmonic audio sting before the Revelation screen opens, instead of cutting to it instantly Card text now auto-scales on long descriptions to prevent UI clipping Various wave pacing and difficulty improvements General stability fixes across the conspiracy card event system

Since our recent overhaul moving away from deck-building into a full roguelike structure, this update polishes and stabilizes all the new systems that came with that transition.

What changed in the overhaul: Towers are no longer cards you draw — they're permanently available as Arsenal buttons. The economy is now Gnosis-based. Mid-run rewards come from the Revelation system, where filling the PGD bar lets you pick from three offerings instead of drawing cards.

This update:

Fixed 16 Conspiracy Iceberg cards that were silently referencing the old deck and hand mechanics — effects now work correctly with the current Arsenal and Gnosis systems The PGD bar filling now triggers a short cinematic pause with a harmonic audio sting before the Revelation screen opens, instead of cutting to it instantly Card text now auto-scales on long descriptions to prevent UI clipping Various wave pacing and difficulty improvements General stability fixes across the conspiracy card event system

Source

Steam News / 9 May 2026

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