Update history
Latest Miuratale updates
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- Miuratale
Update to version 0.8.250
NPC update 1 The first NPC update is now live! Including about half of the NPC's you will rescue across the game, many of which have their own side quests as a way to level up and gain experience, and learn the stories…
Patch notes2 changesBalanceGameplay - Miuratale
Hotfix 4 or something
Issue with post processing that caused heavy blurring fixed. On the positive side, the NPC dialogue transcriptions for this update are done. Next are quests and finishing the minigames. Currently setting the following m…
Announcement2 changesFixBalance - Miuratale
Crash Hotfix 2
Further debugging the crash issue, this should solve it.
Announcement1 changePerformance - Miuratale
Hotfix 0.8.204a
Fixed a crash that happens at the start of Shell City A few small changes were made as the game was dissected for the upcoming big 0.8.25 update, the world map model is currently a cursor sprite, this is temporary. The…
Announcement2 changesFixPerformance - Miuratale
Update to version 0.8.203
This version adds the flavor NPC's to the Shell City area. Reminder that all NPC designs will be improved at the end of this serious of updates. The next one, 0.8.250 is the big one. I always work every day for at least…
Announcement2 changesGameplay - Miuratale
Update to version 0.8.202
This update adds in the Opal city NPC's. Quick reminder that NPC designs will be redesigned at the end of the 0.8.2xx series of updates. Thank you, one more update before the big Crystal Palace update. -Devdre
Announcement1 changeGameplay - Miuratale
Hotfix 0.8.201a
A small hotfix to fix mission objectives not firing off due to testing changes I made. Topaz missions should be working properly now. A small fix was almost made to the Shark Escape minigame regarding the camera.
Announcement1 changeFixGameplay - Miuratale
Update to version 0.8.201
This update brings the first optional minigames in the Faewell vents area, and it finishes off the Faewell region NPC's Dolphin racing minigame added, part of a series of races to come - race through waypoints around th…
Announcement4 changesGameplay - Miuratale
Update to version 0.8.200
With combat improvements behind us (for now) we move into NPC's and side content! The first update also brings a few key improvements to help with general stability. Topaz NPC's added, talk icons on the map/minimap indi…
Announcement4 changesPerformanceMaps - Miuratale
Miuratale Version 0.8.125a Hotfix
A quick hotfix to address an issue with menu's only working after rebooting the game. Boundaries in the Faewell world map were added as well to contain the player within bounds.
Announcement1 changeFixMaps - Miuratale
Gamepad Support! -Miuratale 0.8.125
This latest update brings a bunch of important changes, and above all, gamepad support for x360 input! Along side this multiple improvements to combat, and bosses now have basic sound effects, to be improved in coming u…
Announcement19 changesFixUI/audio - Miuratale
Update to version 0.8.103
Latest update continues on combat improvements and general gameplay All enemies now have damage animations for light and heavy (break) hits A few small changes to Kelp Forest level Improved the Light Bolt base attack vi…
Announcement12 changesFixGameplay

