Full notes
Full Miuratale update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
Miuratale changes
Issue with post processing that caused heavy blurring fixed.
On the positive side, the NPC dialogue transcriptions for this update are done. Next are quests and finishing the minigames. Currently setting the following minigames for the next update so I can get 0.825 out before the end of the year.
-Clamball - Complex soccer minigame, basic functionality but needs quite a bit more work on the player and cpu side
-Treasure Hunts - the story, dialogue, and puzzles still need to be made. Levels are nearly done and just need final touches.
-Racing - Pretty close to finished but further testing is needed, and the levels need more decoration.
The following minigames and features will still be in this update.
-Clashing Fates - A card/dice luck game.. Nearly complete -Tarot cards - Adds X number of extra difficulties to Y number of battles. Needs testing. -RNG storefront - A new character will have a collection of random pre-crafted items for a premium price, and a special, hidden rare item for a high price. -Temporal Anomalies - Difficult end game bonus battles
Source
Changelog.gg summarizes and formats this update. How we read updates.
