HomeGamesUpdatesPricingMethodology
Steam News15 October 20214y ago

v0.9 Update

Venna (Engineer) aged by v0.9 working hours Hey guys! Let's check all the v0.9 patch info!

In this update3

Full notes

Full Mists of Noyah update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
changedThis version was a total rework of our entire RPG system, the only thing we were able to reuse was the collection system, everything else was recreated and improved, so that's why it took so long..
addedNew Content AddedAll talents receive an upgrade (which is a new talent, a hidden passive) when they go from level 4 to 5, you can only maximize 3 of the 7 available.
addedNew Content AddedCorruption System - Rarity of Items - Equipment affixes - Perks - Farm - Soundtrack - New items - Mini Bosses
addedNew Content AddedSoon there will be a more detailed post about each mechanic added.
addedNew Content AddedAll of these new systems are infinitely easier to update, so on the final road to v1.0, we're going to come back with the weekly/biweekly updates. It can be extended for up to 30 days, depending on the new mechanics that will be implemented.
changedNew Content AddedSome systems like bosses, map, familiars, drag n drop and inventory reorder are already done, but they are still unstable, so not to delay the patch anymore, they will come in in the next few weeks.

Mists of Noyah changes

changedThis version was a total rework of our entire RPG system, the only thing we were able to reuse was the collection system, everything else was recreated and improved, so that's why it took so long..
addedAll talents receive an upgrade (which is a new talent, a hidden passive) when they go from level 4 to 5, you can only maximize 3 of the 7 available.
addedCorruption System - Rarity of Items - Equipment affixes - Perks - Farm - Soundtrack - New items - Mini Bosses
addedSoon there will be a more detailed post about each mechanic added.
addedAll of these new systems are infinitely easier to update, so on the final road to v1.0, we're going to come back with the weekly/biweekly updates. It can be extended for up to 30 days, depending on the new mechanics that will be implemented.

Venna (Engineer) aged by v0.9 working hours

Hey guys!

Let's check all the v0.9 patch info!

This version was a total rework of our entire RPG system, the only thing we were able to reuse was the collection system, everything else was recreated and improved, so that's why it took so long..

Recreated and Improved

  • RPG system - Skills System - World System - Character save system

New Content Added

  • Talents

All talents receive an upgrade (which is a new talent, a hidden passive) when they go from level 4 to 5, you can only maximize 3 of the 7 available.

  • Corruption System - Rarity of Items - Equipment affixes - Perks - Farm - Soundtrack - New items - Mini Bosses

Soon there will be a more detailed post about each mechanic added.

All of these new systems are infinitely easier to update, so on the final road to v1.0, we're going to come back with the weekly/biweekly updates. It can be extended for up to 30 days, depending on the new mechanics that will be implemented.

Some systems like bosses, map, familiars, drag n drop and inventory reorder are already done, but they are still unstable, so not to delay the patch anymore, they will come in in the next few weeks.

Below is a list of the contents that will be added gradually in the next updates.

  • Dungeons + Bosses - Leveling familiars - Drag n Drop and reorder inventory - Achievements - Many more Perks options - New PROC system - New equipment affixes - New Talents/Skills - New weather event system - Construction of objects around the world (Bonfires/Towers/Extractors/Fishing Boats) - Improvements in the invasion system - Improvements in the fishing system - Corrupt relics being unlocked by the world's level of corruption - More corrupt events happening by the level of corruption in the world - Many more secret rooms around the world (only accessed at night) - Increase and improve some biomes that have less content compared to others, such as “Flesh”, “Floating Island” among others… - Exclusive visual interface for specific hero feats, to make it easier to control some feats - Support for more languages - Epic Battle against Veromus (Final Boss)

All these content patches come with many changes related to balancing.

Dev Logs

We will create dev logs monthly, talking about upcoming updates, in detail, to know what you think, giving tips and suggestions for them!

The logs will be posted here, but the interaction will take place on discord!

https://discord.gg/sp4RBXu

Help us by reporting bugs found in the #bug-report discord channel!

See you soon, in patch v0.9.1.

Thank you very much! Pyxeralia

Source

Steam News / 15 October 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.