In this update1
Full notes
Full Mists of Noyah update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys!
What changed
- Maps
- Gameplay
- Balance
Mists of Noyah changes
This post will be very important for the final version of Mists of Noyah! We tried to add an extremely large amount of content and got lost in the amount of bugs that showed up. We had 18 biomes and an absurd amount of monsters, about 170. Something compared to games that have been on the market for more than 5 years.
We were wrong there, the average of biomes of games that release version 1.0 is much lower than this value.
With that, everyone loses, we move away from the 1.0 version sales and you from a full version, with bosses, leveling, talents, constructions and so on.
We were also wrong in trying to make Mists of Noyah forgotten for a while. We apologize for this as the current version is not what we would like to show. But you didn't let the game be forgotten, every day e-mails came asking to review, page hits continued to rise, discord continued active, wishlist continued to grow.
So, we have a solution and we would like to hear from you, let's read all the comments on this post, calmly.
Solution
The solution is to release a more tangible version 1.0, something close! And add more content for free after 1.0.
Today we have the 5 characters with the complete talent tree!
10 Biomes with secret rooms & puzzles
120 enemies
City construction system (which will replace the crystal), where each structure has its role, such as farms, mills, forges and so on.
2 Bosses
10 family members
More than 500 Items
New invasion system
The Gigantic System of Corruption
Leveling
Soundtrack Complete
We want to work to complete 1.0 with:
In-game tutorial
Legendary Weapons/Armor passives
+2 Bosses
+1 Final Boss (Veromus). Which counts as 3 Bosses, as it has 3 battle stages!
Steam Achievements
We know that many of you want character customizations, but the number of animation frames for “Mists of Noyah” characters is absurdly large. Characters are over 350 frames! A simple comparison, a character from MoN has more frames than all monsters put together from other games in the same category. So, we won't get to this solution, only after 1.0.
Free Updates After 1.0
+ Biomes
+ Bosses
+ Enemies
+ Items
New Mechanics
Mods
New armor for characters
What do you have to say about this? Comment on this post, please!
With this solution, we will be able to launch 1.0 in few weeks!
Thank you very much, Pyxeralia
Source
Changelog.gg summarizes and formats this update. How we read updates.
