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Steam News30 April 20251y ago

Update Notice - APR 30

Dear players, We are going to release an update to fix many issues that you care about! It will improve the game’s stability and player experience. The server will be down for maintenance.

In this update4

Full notes

Full MISTERY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes2 removals
  • Server
  • Balance
  • Gameplay
  • Fixes
changedWe are going to release an update to fix many issues that you care about! It will improve the game’s stability and player experience. The server will be down for maintenance.
addedBalanceAdded different effects triggered upon transformation for Alternate. The Burning Man : Applies 6 stacks of Burn to nearby players. Bloom Split : Slows nearby players for 2 seconds. Mistwalker : Creates a patch of mist beneath the feet of nearby players.
removedBalanceBetrayer The Reaper Now reveals its target to all players after a brief delay. Upon the target's death, it drops 3 additional Hearts and advances the Reaper's Evolution. No longer triggers permanent Mark of Death when health falls below 50.
changedCharacterPriest Cycle of Life: Now marks an operator every night, rather than only marking one when a player dies during the day. Additionally, the display of the Priest’s passive skill buff has been optimized—it now keeps track of which players have been marked in the past.
removedIdentity Verification SimplificationAll identity verification effects now only return "Operator" or "Not an Operator" results. The previous verification logic (such as "Alternate", "Not an Alternate", or "Others") has been completely removed.
changedIdentity Verification SimplificationThis change was made to: - Lower the cognitive barrier of identity information - Balance the information asymmetry between Alternate and Betrayer when facing Investigators

MISTERY changes

changedWe are going to release an update to fix many issues that you care about! It will improve the game’s stability and player experience. The server will be down for maintenance.
addedAdded different effects triggered upon transformation for Alternate. The Burning Man : Applies 6 stacks of Burn to nearby players. Bloom Split : Slows nearby players for 2 seconds. Mistwalker : Creates a patch of mist beneath the feet of nearby players.
removedBetrayer The Reaper Now reveals its target to all players after a brief delay. Upon the target's death, it drops 3 additional Hearts and advances the Reaper's Evolution. No longer triggers permanent Mark of Death when health falls below 50.
changedPriest Cycle of Life: Now marks an operator every night, rather than only marking one when a player dies during the day. Additionally, the display of the Priest’s passive skill buff has been optimized—it now keeps track of which players have been marked in the past.
removedAll identity verification effects now only return "Operator" or "Not an Operator" results. The previous verification logic (such as "Alternate", "Not an Alternate", or "Others") has been completely removed.

Dear players,

We are going to release an update to fix many issues that you care about! It will improve the game’s stability and player experience. The server will be down for maintenance.

Maintenance Time 12:30 to 13:30 am, APR 30, 2025 UTC+8

Balance

Added different effects triggered upon transformation for Alternate.

The Burning Man

Applies 6 stacks of Burn to nearby players.

Bloom Split

Slows nearby players for 2 seconds.

Mistwalker

Creates a patch of mist beneath the feet of nearby players.

Betrayer The Reaper Now reveals its target to all players after a brief delay. Upon the target's death, it drops 3 additional Hearts and advances the Reaper's Evolution. No longer triggers permanent Mark of Death when health falls below 50.

Character

Psychologist Mind Reading: Now always verifies the identities of two players. If fewer than two players are selected by nightfall, random surviving players will be chosen to fill the remaining slots.

"We believe that verifying two players provides a safe experience for the Psychologist. However, verifying only one player—especially if that player is an Alternate—creates a poor experience for that player, as it can lead to the game ending prematurely with little suspense.

Priest Cycle of Life: Now marks an operator every night, rather than only marking one when a player dies during the day. Additionally, the display of the Priest’s passive skill buff has been optimized—it now keeps track of which players have been marked in the past.

Identity Verification Simplification

All identity verification effects now only return "Operator" or "Not an Operator" results. The previous verification logic (such as "Alternate", "Not an Alternate", or "Others") has been completely removed.

This change was made to: - Lower the cognitive barrier of identity information - Balance the information asymmetry between Alternate and Betrayer when facing Investigators

Affected Abilities/Items: • Truth Department (Inquisitor's passive) • Cycle of Life and Death (Priest's passive) • Mind Reading (Psychologist's active) • Lie Detector (Item) • Empathy (Mutation)

Bug Fix

Fixed an issue where the Lone Echo in monster swarm would incorrectly drop materials Fixed an issue that prevented the Director from properly marking other players

Source

Steam News / 30 April 2025

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