In this update3
Full notes
Full Mission: Rift seeker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
Mission: Rift seeker changes
Hi everyone,
Time for an update! Sadly didn't manage to push out all the wanted changes fast enough, so the next update will be bigger, but I did add some fun stuff for you all to enjoy :P
Patch notes:
New
New Bull seeker race
New buildings Transmission receiver and Life extractor both with their own mechanics and logic for you to figure out ;)
New item concentrated blood - 3 New creatures, Small - muddlet, medium - Bloodline coffin, large - Drifting rook - Added a hint in main menu for leaving a review <3 - New extra "spooky" post processing effects for atmosphere - Side missions that happen randomly - Cavern event while exploring (With its own sub plots)
Changes
Updated seeker face animations to work better for different races - Changed death animations to look much better for different races - Changes to some entities about what they eat and produce for balancing - Increased the invasion portal power a bit and increased the chances of invasions happening - Increased mining time for balancing
Fixes
Fixed issues with fish tank - Fixed issues with smelter lighting - UI fixes, tooltips now properly show research requirements - Fixed some items having incorrect icons - Other small bug fixes
Thats all for now, more to come in the next update, let me know what your thoughts are, here or on discord :P
Source
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