In this update2
Full notes
Full Mission: Rift seeker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- UI and audio
Mission: Rift seeker changes
Hi everyone,
As promirsed heres the first patch of many, adding some much needed gameplay improvements and some small content additions, just a small step towards making the game as amazing as it should be.
Patch notes:
New
Added more research nodes available to increase seeker population count to 70 - Added simple incursion events with strength depending on your overall outpost value and seeker count
Void incursion portal spawning randomly:
Mechanoid hive invaders:
Added save deletion confirmation to protect your precious moments from miss clicks
More statistics, added seeker average happiness, health and sanity, entity average happiness, hunger and sanity statistics to help keep track of whats going on in your outpost.
New autosave functionality with a setting to choose from 5/10/30 minute interval for autosaving or have no autosave at all for those that want a more hardcore experience - 2 new special entities for the void incursions, hive bulldog and hive drone, currently not available to be captured. - Added a couple more seeker clothing styles for more variety - 3 New decorations: Tree sign, danger sign, rocket statue - Patch notes button in main menu for easy access
Changes
Updated game resolutions to work better for borderless windows - Balancing changes for entity escape and aggressivness for all entities - Entities now correctly prioritize attacking the closest target - Removed ability to destroy the base landing pad and gatherables around the world, you can still gather them normally
Thats all for now, more to come next week, let me know what your thoughts are, here or on discord :P
Source
Changelog.gg summarizes and formats this update. How we read updates.
