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Steam News30 August 20232y ago

Balance and quality of life improvements

Here's a list of all the changes. Bigger changes: - most healing skills now remove negative status effects - every time you pick up a never before seen item it will be shown as new in the inventory until you examine it

Full notes

Full Misery Street update

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What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • Balance
  • Maps
addedBigger changes: - most healing skills now remove negative status effects - every time you pick up a never before seen item it will be shown as new in the inventory until you examine it (upon loading an old save all items will be shown as new)
addedBalance: - leveling up removes most negative status effects - nightmares are less likely to happen - friendly bite removes some poisons - changed some item prices - mint gum now removes most negative status effects - added mint gum to some shops - changed chillaxitve so it prevents anxiety and others for 10 turns - removed A BUNCH of late game enemies
fixedNew features and fixes: - certain NPCs have reworked text reflected by the new update - instead of having to press a specific key at the start of battle to view a list of all negative status effects there is now a command you can select at the start of battle (before selecting the command to fight) to view the list - you may also view the list from the stats screen - how much EXP needed to next level is now immediatley shown upon entering the menu - grammar fixes - pink mushroom no longer edable after you've done the tutorial - toxic kid can no longer cause intoxication - prevented the use of souls on party members that don't gain EXP - scorched plains now has a map - minor bug fixes - if jean&jackie dead then final spike puzzles inactive - when you have sailors you no longer have random encounters - if you skipped the tutorial the red baloons are now removed - fixed key bindings in lagfree
changedChanges that may contain spoilers: - executioner now gives executioners blade as first reward - guards no longer spawn in party palace after war - detox now heals puppet

Misery Street changes

addedBigger changes: - most healing skills now remove negative status effects - every time you pick up a never before seen item it will be shown as new in the inventory until you examine it (upon loading an old save all items will be shown as new)
addedBalance: - leveling up removes most negative status effects - nightmares are less likely to happen - friendly bite removes some poisons - changed some item prices - mint gum now removes most negative status effects - added mint gum to some shops - changed chillaxitve so it prevents anxiety and others for 10 turns - removed A BUNCH of late game enemies
fixedNew features and fixes: - certain NPCs have reworked text reflected by the new update - instead of having to press a specific key at the start of battle to view a list of all negative status effects there is now a command you can select at the start of battle (before selecting the command to fight) to view the list - you may also view the list from the stats screen - how much EXP needed to next level is now immediatley shown upon entering the menu - grammar fixes - pink mushroom no longer edable after you've done the tutorial - toxic kid can no longer cause intoxication - prevented the use of souls on party members that don't gain EXP - scorched plains now has a map - minor bug fixes - if jean&jackie dead then final spike puzzles inactive - when you have sailors you no longer have random encounters - if you skipped the tutorial the red baloons are now removed - fixed key bindings in lagfree
changedChanges that may contain spoilers: - executioner now gives executioners blade as first reward - guards no longer spawn in party palace after war - detox now heals puppet

Here's a list of all the changes.

Bigger changes: - most healing skills now remove negative status effects - every time you pick up a never before seen item it will be shown as new in the inventory until you examine it (upon loading an old save all items will be shown as new)

Balance:

  • leveling up removes most negative status effects
  • nightmares are less likely to happen
  • friendly bite removes some poisons
  • changed some item prices

mint gum now removes most negative status effects - added mint gum to some shops - changed chillaxitve so it prevents anxiety and others for 10 turns - removed A BUNCH of late game enemies

New features and fixes: - certain NPCs have reworked text reflected by the new update - instead of having to press a specific key at the start of battle to view a list of all negative status effects there is now a command you can select at the start of battle (before selecting the command to fight) to view the list - you may also view the list from the stats screen - how much EXP needed to next level is now immediatley shown upon entering the menu - grammar fixes - pink mushroom no longer edable after you've done the tutorial - toxic kid can no longer cause intoxication - prevented the use of souls on party members that don't gain EXP - scorched plains now has a map - minor bug fixes - if jean&jackie dead then final spike puzzles inactive - when you have sailors you no longer have random encounters - if you skipped the tutorial the red baloons are now removed - fixed key bindings in lagfree

Changes that may contain spoilers: - executioner now gives executioners blade as first reward - guards no longer spawn in party palace after war - detox now heals puppet

Source

Steam News / 30 August 2023

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