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Steam News5 December 20196y ago

New Boss

Parry, finish, then transform. Boss Nut Cracker move. Boss Demon Hug. - New underworld boss, instead of the giant golem battle, now it's a two stage fight against a humanoid.

Full notes

Full Minotaur update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedBoss Demon Hug.New underworld boss, instead of the giant golem battle, now it's a two stage fight against a humanoid. I made him to force you to parry, and threw in some fun attacks counter-attacks. Like if you just stand too close waiting to parry he has a kick stun move, and if it lands he'll follow up with a high damage finisher. Part two of the boss also punishes standing around, but instead of kicking it does a claw hug. - Gave pain sounds to everyone on the third level (The Road). - On the final level: got rid of a few invisible walls, and added lighting to make the teleporter shortcuts more visible. - Changed Minotaur's death. Now the screen will fade to black, and a death sound will play.

Parry, finish, then transform.

Boss Nut Cracker move.

Boss Demon Hug.

- New underworld boss, instead of the giant golem battle, now it's a two stage fight against a humanoid. I made him to force you to parry, and threw in some fun attacks counter-attacks. Like if you just stand too close waiting to parry he has a kick stun move, and if it lands he'll follow up with a high damage finisher. Part two of the boss also punishes standing around, but instead of kicking it does a claw hug. - Gave pain sounds to everyone on the third level (The Road). - On the final level: got rid of a few invisible walls, and added lighting to make the teleporter shortcuts more visible. - Changed Minotaur's death. Now the screen will fade to black, and a death sound will play.

Source

Steam News / 5 December 2019

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