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Steam News17 April 20215y ago

Game update 0.7.5

Performance evaluation update Game winning and losing status now depends on the overall performance of the player. The game continues until the player scores less than 25 points.

In this update3

Full notes

Full Ministry of Pandemic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions19 changes0 removals
  • Performance
  • Balance
  • UI and audio
  • Gameplay
changedPerformance evaluation updateGame winning and losing status now depends on the overall performance of the player. The game continues until the player scores less than 25 points. When the number of newly exposed patients falls below a certain threshold, the suppression counter for the win condition starts for one month.
changedPerformance evaluation updateGeneral performance calculation method is as follows,
changedPerformance evaluation updateBase points (100 points)
changedPerformance evaluation updatesocial performance (40 %)
changedPerformance evaluation updatepanic performance (20 %)
changedPerformance evaluation updatepolitical Performance (15 %)

Ministry of Pandemic changes

changedGame winning and losing status now depends on the overall performance of the player. The game continues until the player scores less than 25 points. When the number of newly exposed patients falls below a certain threshold, the suppression counter for the win condition starts for one month.
changedGeneral performance calculation method is as follows,
changedBase points (100 points)
changedsocial performance (40 %)
changedpanic performance (20 %)

Performance evaluation update

Game winning and losing status now depends on the overall performance of the player. The game continues until the player scores less than 25 points. When the number of newly exposed patients falls below a certain threshold, the suppression counter for the win condition starts for one month.

General performance calculation method is as follows,

Base points (100 points)

  • social performance (40 %)

  • panic performance (20 %)

  • political Performance (15 %)

  • disinformation performance (15 %)

  • ecoPerformance (10 %)

Bonuses,

  • Disease difficulty (up to 10 points)

  • Country difficulty (up to 20 points)

Penalties

  • Death penalty (up to -20 points)

  • Duration penalty (up to -10 points)

New custom game mode

Now player can create city with custom difficulty,

  • initial fund

  • gdp per capita

  • unemployment percentage

  • sanction power

  • trust to science

  • import dependency

  • population density

  • icu capacity / population ratio

  • social order

Other Updates

  • The main menu button is included in game panel.

  • Time control improved.

  • Game balance improvement (unit costs and timings).

  • New custom game menu is introduced

  • New career menu is updated.

  • The winn and losing condition have been updated.

Source

Steam News / 17 April 2021

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