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Steam News5 October 20214y ago

Game update 0.8.4

Pedestrian and vehicular traffic is introduced. According to the infection rates, sick patients appear on the streets. Character and vehicle variations and density according to lockdowns are in progress .

Full notes

Full Ministry of Pandemic update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • Events
addedPedestrian and vehicular traffic is introduced. According to the infection rates, sick patients appear on the streets. Character and vehicle variations and density according to lockdowns are in progress .
changedInfected isolation minigame included, Case isolation bonus is given when sick patients are caught in the map view. Case isolation helps suppress the reproduction of diseases.
changedSocial support packages (unemployment support, health support and universal basic income) are now controlled by sliders instead of technology actions and take immediate effect.
fixedFixed bugs with socio-economic packages. Increased cost of treatment of infected patients
addedSoundFx and music toggle buttons introduced
fixedQuarantine game balanced, Fewer patients are born and game occurs less often. Fixed bug with symptomatic patients, temperature controls.

Ministry of Pandemic changes

addedPedestrian and vehicular traffic is introduced. According to the infection rates, sick patients appear on the streets. Character and vehicle variations and density according to lockdowns are in progress .
changedInfected isolation minigame included, Case isolation bonus is given when sick patients are caught in the map view. Case isolation helps suppress the reproduction of diseases.
changedSocial support packages (unemployment support, health support and universal basic income) are now controlled by sliders instead of technology actions and take immediate effect.
fixedFixed bugs with socio-economic packages. Increased cost of treatment of infected patients
addedSoundFx and music toggle buttons introduced
  • Pedestrian and vehicular traffic is introduced. According to the infection rates, sick patients appear on the streets. Character and vehicle variations and density according to lockdowns are in progress .

  • Infected isolation minigame included, Case isolation bonus is given when sick patients are caught in the map view. Case isolation helps suppress the reproduction of diseases.

  • Social support packages (unemployment support, health support and universal basic income) are now controlled by sliders instead of technology actions and take immediate effect.

  • Fixed bugs with socio-economic packages. Increased cost of treatment of infected patients

  • SoundFx and music toggle buttons introduced

  • Quarantine game balanced, Fewer patients are born and game occurs less often. Fixed bug with symptomatic patients, temperature controls.

  • Random events (monthly, economic, and fake news events) are less frequent and have more severe results.

Source

Steam News / 5 October 2021

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