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Steam News15 June 202619d ago

Minimon Demo Update: The Next Fest Mega-Patch!

Minimon Demo Update: The Next Fest Mega-Patch! Hey everyone! With Steam Next Fest kicking off tomorrow, we wanted to drop a massive update to ensure the demo is in absolute top shape.

In this update3

Full notes

Full Minimon: Tiny Idle Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedMinimon Demo Update: The Next Fest Mega-Patch!Hey everyone! With Steam Next Fest kicking off tomorrow, we wanted to drop a massive update to ensure the demo is in absolute top shape. We've been hard at work over the last couple of weeks, and we are thrilled to introduce some huge new systems, including our first implementation of Raids and an asynchronous Adventure system!
addedMinimon Demo Update: The Next Fest Mega-Patch!Here is what’s new in today's patch:
added⚔️ Major New FeaturesNew "Adventures" System: Your benched Minimon no longer have to sit idle! You can now send them out on asynchronous missions to gather resources and gain experience while your primary Minimon continues their main run.
added⚔️ Major New FeaturesHigh-Level Raids (Work in Progress!): We’ve added our very first Raid for players who have pushed their Minimon to the limit! You can now send up to three Minimon into battle simultaneously for some seriously action-packed encounters. Developer Note: This is an early, work-in-progress feature, so expect a little chaos as we continue to refine the multi-unit combat!
changed⚔️ Major New FeaturesEndless Mode Reconfigured: We've completely overhauled the pacing and structure of Endless Mode to make it more challenging and rewarding. It's the ultimate proving ground to test your Minimon’s mettle and see exactly how far your builds can go.
changed🖥️ UI & Quality of LifeRoster Page Rework: We’ve completely redesigned the Roster page from the ground up. It’s now much cleaner, easier to navigate, and makes managing your growing squad of Minimon a breeze.

Minimon: Tiny Idle Tactics changes

addedHey everyone! With Steam Next Fest kicking off tomorrow, we wanted to drop a massive update to ensure the demo is in absolute top shape. We've been hard at work over the last couple of weeks, and we are thrilled to introduce some huge new systems, including our first implementation of Raids and an asynchronous Adventure system!
addedHere is what’s new in today's patch:
addedNew "Adventures" System: Your benched Minimon no longer have to sit idle! You can now send them out on asynchronous missions to gather resources and gain experience while your primary Minimon continues their main run.
addedHigh-Level Raids (Work in Progress!): We’ve added our very first Raid for players who have pushed their Minimon to the limit! You can now send up to three Minimon into battle simultaneously for some seriously action-packed encounters. Developer Note: This is an early, work-in-progress feature, so expect a little chaos as we continue to refine the multi-unit combat!
changedEndless Mode Reconfigured: We've completely overhauled the pacing and structure of Endless Mode to make it more challenging and rewarding. It's the ultimate proving ground to test your Minimon’s mettle and see exactly how far your builds can go.

Minimon Demo Update: The Next Fest Mega-Patch!

Hey everyone! With Steam Next Fest kicking off tomorrow, we wanted to drop a massive update to ensure the demo is in absolute top shape. We've been hard at work over the last couple of weeks, and we are thrilled to introduce some huge new systems, including our first implementation of Raids and an asynchronous Adventure system!

Here is what’s new in today's patch:

⚔️ Major New Features

  • New "Adventures" System: Your benched Minimon no longer have to sit idle! You can now send them out on asynchronous missions to gather resources and gain experience while your primary Minimon continues their main run.

  • High-Level Raids (Work in Progress!)We’ve added our very first Raid for players who have pushed their Minimon to the limit! You can now send up to three Minimon into battle simultaneously for some seriously action-packed encounters. Developer Note: This is an early, work-in-progress feature, so expect a little chaos as we continue to refine the multi-unit combat!
  • Endless Mode Reconfigured: We've completely overhauled the pacing and structure of Endless Mode to make it more challenging and rewarding. It's the ultimate proving ground to test your Minimon’s mettle and see exactly how far your builds can go.

🖥️ UI & Quality of Life

  • Roster Page Rework: We’ve completely redesigned the Roster page from the ground up. It’s now much cleaner, easier to navigate, and makes managing your growing squad of Minimon a breeze.

  • Smoother OnboardingWe’ve made even more improvements to the First Time User Experience (FTUE). Tutorials and introductory prompts have been smoothed out to help new players learn the ropes faster and with less friction.

⚖️ Balance & Tweaks

  • Massive Balance Pass: We’ve made sweeping balance tweaks across the board—adjusting abilities, enemy scaling, and economy pacing. There are honestly too many specific number changes to list here, but overall gameplay should feel much tighter and more rewarding!

Thank you all so much for the continued feedback and support. Dive in, try out the new Raids, and enjoy the festival!

Source

Steam News / 15 June 2026

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