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Steam News28 February 20233y ago

0.8.1.3 Patchnotes

Minigunner Build 0.8.1.3 Patch Notes This should be our last patch before we ship the big boss fight update!

In this update6

Full notes

Full Minigunner® update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes5 additions2 changes1 removal
  • Gameplay
  • Store
  • Fixes
  • Balance
addedMinigunner Build 0.8.1.3 Patch NotesThis should be our last patch before we ship the big boss fight update ! We've squashed the remaining bugs discovered from drillminer update playtesting, and we're introducing an exciting new engineer item!
changedGeneralUpdated sentry firing animations to be a lot more clear/ crisp
fixedGeneralFixed an issue where your character would be twitching / shaking during gameplay. This was more prevalent on less powerful computers.
removedGeneralYour aim is no longer affected by collision with walls
changedGeneralUnattainable achievements will now have a (W.I.P.) tag on the unlocks screen until they are ready!
addedGeneralWe have added in two new achievements! This is because we are moving some items around, read more about this further down.
Frequency Tuner 📻 Stun duration6s3sFrequency Tuner 📻 Stun duration decreased, nerf

Minigunner® changes

addedThis should be our last patch before we ship the big boss fight update ! We've squashed the remaining bugs discovered from drillminer update playtesting, and we're introducing an exciting new engineer item!
changedUpdated sentry firing animations to be a lot more clear/ crisp
fixedFixed an issue where your character would be twitching / shaking during gameplay. This was more prevalent on less powerful computers.
removedYour aim is no longer affected by collision with walls
changedUnattainable achievements will now have a (W.I.P.) tag on the unlocks screen until they are ready!

Minigunner Build 0.8.1.3 Patch Notes

This should be our last patch before we ship the big boss fight update! We've squashed the remaining bugs discovered from drillminer update playtesting, and we're introducing an exciting new engineer item!

General

-Updated sentry firing animations to be a lot more clear/ crisp

-Controller aim assist for should now work as intended for all characters!

-Fixed an issue where your character would be twitching / shaking during gameplay. This was more prevalent on less powerful computers.

-Your aim is no longer affected by collision with walls

-Unattainable achievements will now have a (W.I.P.) tag on the unlocks screen until they are ready!

-We have added in two new achievements! This is because we are moving some items around, read more about this further down.

New General Achievement

Personal Finance is Epic: Hold 750 or more scrap at once

New Engineer Achievement

Resourceful: Start 3 consecutive waves holding at least 100 scrap

Items

-Frequency Tuner 📻 Stun duration decreased 6s -> 3s New Effect: Your empowered Overclock cast now has +6s buff duration (+6s per stack) You can now also correctly layer overclock effects on targets affected by a empowered overclock (empowered overclock takes priority)

-Red Matter Duplicator 🏮 This is now a general item that can be unlocked with the achievement "Personal finance is epic"!

This item is really neat and it isn't that connected to the Engineer's item themes or his gameplay kit specifically, so moving it to the general item pool creates a spot for a cool new rare item for him that is!

New Engineer Item

(spoilered for your protection)

Rare Tier -Ingenious Toolbox 🧰

All of your sentries now create zones around them that boost you. You can improve these zones with added bonus effects if you are holding more scrap.

Bug Fixes

These bugs have been squashed!

-Fixed explosive detonator ceasing to function after mining lift

-Fixed enemies killed by the golden drillmine projectile itself not dropping golden scrap

-Fixed a bug related to flicking your stick on a controller messing up the cursor location

-Fixed empowered obliterator orbs doing no damage

-Fixed some single run achievements showing their progress in the next run too

-Fixed minigunner muzzle flashes desyncing when you bought pneumatic motor

-Fixed gamepad game over screen being stuck in the rotational circle

-Fixed a bug where you can 'freeze' your game by opening the TAB screen while paused

-Fixed a bug where if you have welding mask and amplifying prism, and then you lose all your armor, your crits would revert to their unamplified state

-And a few more smaller fixes!

Source

Steam News / 28 February 2023

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