In this update9
Full notes
Full Minigunner® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
Minigunner® changes
Minigunner Build 0.8.9.8 Patch Notes
This small update brings a few fixes and adjustments after the latest update, including a very neat gameplay addition for the Commando!
Changes with the '📡 ' icon in front of them are changes or additions suggested by the community!
General
-Various minor improvements to the ui and layout in character select
-Added SFX for keycard doors being unlocked successfully (and unsuccessfully!)
Achievements
The Goodest Boy 📡 Finding and picking up the lost shep pick-up will now add the 'Shep the Sheep' item to your inventory! This achievement has also been prioritized to show before "Full Steam Ahead" if you're unlocking both at the same time
-??? Each run you win increases the chances of [?????] (Higher difficulty wins = bigger chance increases)
Enemies
-Splitter Attack charge up time increased by 8.5% Attack cooldown time increased by 50%
-Sniper Attack cooldown time increased by 66%
Bosses
-All bosses will now keep the crystal they have in the center pink if they have more repetitions of their attack 4 teleport move
-The Giga-Beamer Improved the telegraphing of the attack 4 super laser, is now much more transparent at the start to clearly show that it is just a warning indicator and won't damage you
Drillminer
-Updated the look of Dynamite Toss ability icon
-Fixed a few dynamite related visual issues
Commando
-📡 You can now see your adrenaline generation numbers on hit!
-Rocket Barrage Bonus firerate during ability increased +300% -> +350%
Sentries & Drones
-Updated drone behavior to now use a line of sight check to prevent them from trying to attack enemies on the other side of a wall
Items
-Artillery Satellite 📡 NEW: will now deal bonus artillery beam damage for every extra projectile you fire during your ability! Fixed item panel stats not being properly tracked
-Ammo Pouch Ammo gained on kill increased +2 -> +4 Max purchases of item reduced 4 -> 2
Bug Fixes
If you want to report bugs or give feedback, join our Discord! If you want to check on the status of reported bugs, check out our Bug Tracker!
These bugs have been squashed!
-Fixed an issue where enemy healthbars were not displaying additional layers of health properly
-Fixed various issues related to the Supply Signal's transformation at very specific timing
-Fixed an issue where the Tattered Flag buff could get stuck
-Fixed the main menu music unintentionally playing for a moment when entering the game
-Additional minor bugfixes
Source
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