What changed
1 fix2 additions1 change0 removals
- Store
- UI and audio
- Gameplay
addedThe new v0.9.6 update brings even faster gameplay with a new 'quick reload' system, new achievements and cosmetics to unlock, and many more fixes and improvements!
addedNew Additions * Added a new melee animation 'slowdown' that occurs when swings impact something * Implemented a new 'quick reload' system where weapons that reload only a single shell/bullet at a time can now have their reload sped up by pressing the reload button again at the correct time during the cycle * Added two new cosmetics and their respective achievements to unlock them
fixedBug Fixes & Improvements * Adjusted various attenuation distances for weapon sounds and actions to improve distant sound falloff * Fixed weapons on a few minigames not starting with their correct ammo count * Fixed ties in 'Last To Survive'-style minigames not awarding the tied players the same score * Minor UI and UI sound improvements * Fixed the lobby clock displaying the wrong time * Improved some audio loops * Fixed a few instances of gameplay effects not being reliably replicated when they were important to gameplay * Backend minigame system improvements and optimizations * Updated the main lobby with better visuals
changedMinigame Changes * Improved AI functionality in 'The Range' minigame
Minigame Game changes
addedThe new v0.9.6 update brings even faster gameplay with a new 'quick reload' system, new achievements and cosmetics to unlock, and many more fixes and improvements!
addedNew Additions * Added a new melee animation 'slowdown' that occurs when swings impact something * Implemented a new 'quick reload' system where weapons that reload only a single shell/bullet at a time can now have their reload sped up by pressing the reload button again at the correct time during the cycle * Added two new cosmetics and their respective achievements to unlock them
fixedBug Fixes & Improvements * Adjusted various attenuation distances for weapon sounds and actions to improve distant sound falloff * Fixed weapons on a few minigames not starting with their correct ammo count * Fixed ties in 'Last To Survive'-style minigames not awarding the tied players the same score * Minor UI and UI sound improvements * Fixed the lobby clock displaying the wrong time * Improved some audio loops * Fixed a few instances of gameplay effects not being reliably replicated when they were important to gameplay * Backend minigame system improvements and optimizations * Updated the main lobby with better visuals
changedMinigame Changes * Improved AI functionality in 'The Range' minigame
The new v0.9.6 update brings even faster gameplay with a new 'quick reload' system, new achievements and cosmetics to unlock, and many more fixes and improvements!
Version 0.9.6 Patch Notes:
New Additions * Added a new melee animation 'slowdown' that occurs when swings impact something * Implemented a new 'quick reload' system where weapons that reload only a single shell/bullet at a time can now have their reload sped up by pressing the reload button again at the correct time during the cycle * Added two new cosmetics and their respective achievements to unlock them
Bug Fixes & Improvements * Adjusted various attenuation distances for weapon sounds and actions to improve distant sound falloff * Fixed weapons on a few minigames not starting with their correct ammo count * Fixed ties in 'Last To Survive'-style minigames not awarding the tied players the same score * Minor UI and UI sound improvements * Fixed the lobby clock displaying the wrong time * Improved some audio loops * Fixed a few instances of gameplay effects not being reliably replicated when they were important to gameplay * Backend minigame system improvements and optimizations * Updated the main lobby with better visuals
Minigame Changes * Improved AI functionality in 'The Range' minigame