HomeGamesUpdatesPricingMethodology
Steam News25 September 20259mo ago

Update v1.4.9

Version v1.4.9 Patch Notes: Bug Fixes & Improvements: Significantly improved the bot AI's responsiveness to hazards in Dissolving Depths The 'Round Multiplier' when hosting a Minigame Lobby can now be set to values belo

Full notes

Full Minigame Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Server
changedBug Fixes & Improvements:
changedSignificantly improved the bot AI's responsiveness to hazards in Dissolving Depths
addedThe 'Round Multiplier' when hosting a Minigame Lobby can now be set to values below 1 to allow for minigames to optionally have only a single round
changedChanged the default FPS cap to 60, down from 144. This can be changed (or uncapped) in the settings menu
removedMinor performance improvements for the host of a minigame lobby by removing an unused developer/debug system that was left behind
fixedFixed a rare hitch that could occur on the Official Dedicated Minigame Servers when attempting to retrieve/load data about a minigame

Minigame Game changes

changedBug Fixes & Improvements:
changedSignificantly improved the bot AI's responsiveness to hazards in Dissolving Depths
addedThe 'Round Multiplier' when hosting a Minigame Lobby can now be set to values below 1 to allow for minigames to optionally have only a single round
changedChanged the default FPS cap to 60, down from 144. This can be changed (or uncapped) in the settings menu
removedMinor performance improvements for the host of a minigame lobby by removing an unused developer/debug system that was left behind

Version v1.4.9 Patch Notes:

Bug Fixes & Improvements:

  • Significantly improved the bot AI's responsiveness to hazards in Dissolving Depths

  • The 'Round Multiplier' when hosting a Minigame Lobby can now be set to values below 1 to allow for minigames to optionally have only a single round

  • Changed the default FPS cap to 60, down from 144. This can be changed (or uncapped) in the settings menu

  • Minor performance improvements for the host of a minigame lobby by removing an unused developer/debug system that was left behind

  • Fixed a rare hitch that could occur on the Official Dedicated Minigame Servers when attempting to retrieve/load data about a minigame

  • Backend tooling and server work to allow for self-hosted dedicated servers in the future

Source

Steam News / 25 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.