HomeGamesUpdatesPricingMethodology
Steam News8 March 20233y ago

Update v0.8.5

Version 0.8.5 Patch Notes: New Additions * Players can now be awarded an assist for environmental kills in certain minigames * Added a friendly Chef to the lobby!

Full notes

Full Minigame Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
addedNew Additions * Players can now be awarded an assist for environmental kills in certain minigames * Added a friendly Chef to the lobby! * Added a few more objects to play around with in the lobby
changedBug Fixes & Improvements (Changes marked with ** were implemented for upcoming minigames and may or may not be used in existing minigames) * Fixed a bug where players could fail to rejoin the lobby after a minigame change * Fixed lobby player counts not decreasing until the minigame changed * Lobbies that have lost connection to Steam will now display "Session Offline" on the HUD * Improved the projectile replication and spawn system** * Enemy AI, bots, and players can now co-exist in a minigame** * Co-operative style minigames can now be started with a single player** * Moved the location of the voice chat widget on the HUD * Optimized and improved some core backend minigame systems
addedMinigame Changes * Heated Feud : Added support for player assists to lava deaths * Sketchy Skys : Added support for player assists to falling deaths * The Grind : Added support for player assists to falling deaths

Minigame Game changes

addedNew Additions * Players can now be awarded an assist for environmental kills in certain minigames * Added a friendly Chef to the lobby! * Added a few more objects to play around with in the lobby
changedBug Fixes & Improvements (Changes marked with ** were implemented for upcoming minigames and may or may not be used in existing minigames) * Fixed a bug where players could fail to rejoin the lobby after a minigame change * Fixed lobby player counts not decreasing until the minigame changed * Lobbies that have lost connection to Steam will now display "Session Offline" on the HUD * Improved the projectile replication and spawn system** * Enemy AI, bots, and players can now co-exist in a minigame** * Co-operative style minigames can now be started with a single player** * Moved the location of the voice chat widget on the HUD * Optimized and improved some core backend minigame systems
addedMinigame Changes * Heated Feud : Added support for player assists to lava deaths * Sketchy Skys : Added support for player assists to falling deaths * The Grind : Added support for player assists to falling deaths

Version 0.8.5 Patch Notes:

New Additions * Players can now be awarded an assist for environmental kills in certain minigames * Added a friendly Chef to the lobby! * Added a few more objects to play around with in the lobby

Bug Fixes & Improvements (Changes marked with ** were implemented for upcoming minigames and may or may not be used in existing minigames) * Fixed a bug where players could fail to rejoin the lobby after a minigame change * Fixed lobby player counts not decreasing until the minigame changed * Lobbies that have lost connection to Steam will now display "Session Offline" on the HUD * Improved the projectile replication and spawn system** * Enemy AI, bots, and players can now co-exist in a minigame** * Co-operative style minigames can now be started with a single player** * Moved the location of the voice chat widget on the HUD * Optimized and improved some core backend minigame systems

Minigame Changes * Heated Feud: Added support for player assists to lava deaths * Sketchy Skys: Added support for player assists to falling deaths * The Grind: Added support for player assists to falling deaths

Source

Steam News / 8 March 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.