Full notes
Full Minesweeper Ultra Turbo Deluxe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Store
- Fixes
Minesweeper Ultra Turbo Deluxe changes
Added a handful of new items, mostly healing items. I felt like the game was lacking heal items, and this especially felt bad for Vampire. There's a bunch of health/healing related items I have yet to add, so stay tuned for those!
New Trinket: Cute Little Baby Bomb Steam post image
New Trinket: Ambulance Steam post image
New Trinket: Seasoning Steam post image
New Consumable: Ice Watch Steam post image
New Consumable: Gold Strawberry Steam post image
New Consumable: Ant Steam post image
Added a few new curses, I want these to be what makes this game difficult, so I plan to add a few more impactful curses to the game in the future.
New Curses: Trinket Power, Consumable Power, Heal
Buffed bandages, heal patch 8)
Bandage heal buffed: 5(+2) ⇒ 6(+3)
Royal Bandage heal% buffed: 10%(+2%) ⇒ 15%(+2%)
Lucky Dollar Coin duration buffed: 25s ⇒ 30s
Bug fixes and some visual tuning!!
Mine and curse description colors are brighter to make easier to read
Slot shop description colors tuned
Fixed gold gain and heal curse quests not progressing
Fixed hints being wonky with exploded/solved mines
Fixed bug where pirate ships would stay on screen forever
Source
Changelog.gg summarizes and formats this update. How we read updates.
