Full notes
Full Minesweeper Ultra Turbo Deluxe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Fixes
Minesweeper Ultra Turbo Deluxe changes
New items!!! I really like Smart Watch's trigger condition it is so funs.
New Trinket: Smart Watch Steam post image
New Consumable: Starfruit Steam post image
Some Mike tweaks, have been playtesting max augments Mike for the next update and it is VERY difficult. I wanted to give him a little something to make those runs less frustrating.
Mike now gains rare and legendary chance every level up, rather than gaining flat % chance
Changed Mikes background colors
This is related to the upcoming difficulty augments update, the boss augment makes boss passives stronger so I wanted to more clearly display how boss passives scale and show exact numbers.
Boss descriptions now display more info as well as how their difficulty scales each zone
I changed Mean Mans passive, and I think he is now one of my favorite bosses in the game. Mean Man was the last boss I added and I just kinda ran out of ideas so I threw the old defense debuff on him, but I think this new passive compliments the anti-force trigger passive SUPER well and makes for a really good challenge especially late game.
Reworked Mean Man, replaced defense debuff passive with “Every [trinket]trinket{trinket} trigger has a 5(+5)% chance to fail.”
Some item tweaks!! Eraser items I feel were really weak for what you were spending on them, so I just buffed them all. Made burger a bit harder to trigger so it wasn't as broken on Mike. I also felt like the mine spawn curse was very crippling so I wanted to lessen the % of bonus mines spawned.
Ant rarity changed Rare ⇒ Common
Broom rarity changed Rare ⇒ Common
Eraser Topper power increased 10 ⇒ 25
Eraser power increased 30 ⇒ 50
White-Out power increased 80 ⇒ 100
Burger safe reveals to trigger increased 5 ⇒ 10
Burger heal changed 1(+0.5) ⇒ 1(+1)
Cuckoo Clock can no longer be force triggered
Mine spawn curse tweaked 10%,20%,30%,40%,50% ⇒ 5%,10%,15%,20%,30%
Some QOL stuff, most of this was thanks to feedback I received from players, thank you all so much for sending your thoughts to me!!! It's super helpful because I didn't even think the game needed most of these but as soon as they were brought up to me I realized how much it does. If you have any feedback to give please join the discord!! I read everything!!
Holding alt outside of the shop now shows your current drop chances
Character select now starts with the last character you played as selected
Scrolling in the zone map now moves the map rather than zooming
Shop reroll button has been moved to the center
You can now hover items while paused
Added a sound to indicate when trinkets fail to trigger
Removed max level indicator on character exp bars
Fixed heal curse giving you positive heal multiplier
Source
Changelog.gg summarizes and formats this update. How we read updates.
