Full notes
Full Minesweeper Ultra Turbo Deluxe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Minesweeper Ultra Turbo Deluxe changes
Added mostly time related items. Time running out was sort of the core of this games difficulty balance, then playtesting showed most players didn't like that time pressure so I'm somewhat reducing how much time you have but adding items to aid with time loss. Hopefully it equals out!!
New Trinket: Heart Mirror
Steam post image - New Trinket: Frozen Clock
Steam post image - New Trinket: Gold Clock
Steam post image - New Trinket: Bomb Shaped Clock
Steam post image - New Trinket: Cat Clock
Steam post image - New Trinket: Cuckoo Clock
Steam post image - Re-reworked Heart Shaped Clock
Steam post image - Gas Station Coppee trinkets triggered increased 1 ⇒ 3 - Cough Medicine % time slow increased 20% ⇒ 40%
Here are the general time reductions I was talking about. Less time at start and you no longer gain time as you progress. Hoping this is a balance between having any sort of pressure to get through a puzzle quicker but not too little time as to where newer players just cannot play. Please let me know!
Start time reduced 10min ⇒ 8min - Timekeeper now starts each zone with 6min - You no longer start with more time per zone - Timekeeper description text “field” changed to “zone”
Bug fixes :3c
Eating cursed consumables now plays the cleanse sound to make obvious that consumable curses are no longer applied after eaten - Changed the way the mine count is calculated, this might fix the negative mine count issue but I’m not sure
Source
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