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Steam News11 June 20251y ago

Patch Notes; June 2025 (Q2)

## Gameplay * Victory Screen Extra Feature: balrog reset (balrog spawning is otherwise disabled) * "gp" suffix for shop/pawn price (previously "g") * digging tunnel rewrite str bonus added per turn of digging tool (up t

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Full Mines of Moria (An Adventurer's Touch) update

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What changed

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  • Balance
changed## Gameplay * Victory Screen Extra Feature: balrog reset (balrog spawning is otherwise disabled) * "gp" suffix for shop/pawn price (previously "g") * digging tunnel rewrite str bonus added per turn of digging tool (up to 5/4) str bonus added per turn of non-digging tool (up to 5/16) heavy weapon penalty removed (it's hard enough to carry tools when weak) digging tools provide base 25; non-digging tools provide max dice roll base/dice requirement: 80 granite, 16 magma, 10 quartz, 0 rubble

Mines of Moria (An Adventurer's Touch) changes

changed## Gameplay * Victory Screen Extra Feature: balrog reset (balrog spawning is otherwise disabled) * "gp" suffix for shop/pawn price (previously "g") * digging tunnel rewrite str bonus added per turn of digging tool (up to 5/4) str bonus added per turn of non-digging tool (up to 5/16) heavy weapon penalty removed (it's hard enough to carry tools when weak) digging tools provide base 25; non-digging tools provide max dice roll base/dice requirement: 80 granite, 16 magma, 10 quartz, 0 rubble

## Gameplay * Victory Screen Extra Feature: balrog reset (balrog spawning is otherwise disabled) * "gp" suffix for shop/pawn price (previously "g") * digging tunnel rewrite str bonus added per turn of digging tool (up to 5/4) str bonus added per turn of non-digging tool (up to 5/16) heavy weapon penalty removed (it's hard enough to carry tools when weak) digging tools provide base 25; non-digging tools provide max dice roll base/dice requirement: 80 granite, 16 magma, 10 quartz, 0 rubble

https://rufe.org/moria/patch2025_q2.html

Source

Steam News / 11 June 2025

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