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Steam News2 February 20265mo ago

Fix for E/P core systems

game thread affinity defaults to core 0 (usually a P-core). this fixes some systems crashing when setjmp()/ longjmp() occur on different cpu cores after death or gameplay rewind.

Full notes

Full Mines of Moria (An Adventurer's Touch) update

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What changed

0 fixes0 additions2 changes0 removals
  • Balance
  • Performance
changedgame thread affinity defaults to core 0 (usually a P-core). this fixes some systems crashing when setjmp()/ longjmp() occur on different cpu cores after death or gameplay rewind.
changedimproves stability, may have negative performance side effects for some users, e-mail moria@rufe.org if you have troubles.

Mines of Moria (An Adventurer's Touch) changes

changedgame thread affinity defaults to core 0 (usually a P-core). this fixes some systems crashing when setjmp()/ longjmp() occur on different cpu cores after death or gameplay rewind.
changedimproves stability, may have negative performance side effects for some users, e-mail moria@rufe.org if you have troubles.

game thread affinity defaults to core 0 (usually a P-core). this fixes some systems crashing when setjmp()/ longjmp() occur on different cpu cores after death or gameplay rewind.

improves stability, may have negative performance side effects for some users, e-mail moria@rufe.org if you have troubles.

Source

Steam News / 2 February 2026

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