HomeGamesUpdatesPricingMethodology
Steam News11 June 20251y ago

MindsEye Hotfix Incoming

Dear Community, A heartfelt thank you to all our day-one players. We know the launch of MindsEye hasn’t been without its challenges for some of you. Right now, our top priority is game performance.

Full notes

Full MindsEye update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes1 removal
  • Performance
  • Gameplay
  • Fixes
changedRight now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologize.
changedImproving performance across all devices is our immediate focus. A patch that begins our commitment to address this is scheduled for the end of this week on PC, which will also roll out to consoles as soon as possible.
fixedThis upcoming hotfix will include:
changedInitial CPU and GPU performance improvements, along with memory optimizations
changedReduced difficulty for the CPR mini-game
addedA new setting to disable or modify Depth of Field

MindsEye changes

changedRight now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologize.
changedImproving performance across all devices is our immediate focus. A patch that begins our commitment to address this is scheduled for the end of this week on PC, which will also roll out to consoles as soon as possible.
fixedThis upcoming hotfix will include:
changedInitial CPU and GPU performance improvements, along with memory optimizations
changedReduced difficulty for the CPR mini-game

Dear Community,

A heartfelt thank you to all our day-one players. We know the launch of MindsEye hasn’t been without its challenges for some of you.

Right now, our top priority is game performance. We understand that the requirements are high and have limited the experience for many of you, and for this, we sincerely apologize.

Improving performance across all devices is our immediate focus. A patch that begins our commitment to address this is scheduled for the end of this week on PC, which will also roll out to consoles as soon as possible.

This upcoming hotfix will include:

  • Initial CPU and GPU performance improvements, along with memory optimizations

  • Reduced difficulty for the CPR mini-game

  • A new setting to disable or modify Depth of Field

  • A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games

  • Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues

This will be the first in a series of updates aimed at enhancing your experience, and we’ll continue to share regular information.

For our Steam players, we're excited to confirm that Build.MindsEye is now fully accessible. We can't wait to see what you create. We're also actively resolving any missing DLC entitlements - they'll be automatically added to your account as soon as possible.

Important note: All players on PC, Xbox, and PlayStation will receive all the latest patches when connected to the internet. Please ensure your game is updated regularly to enjoy the benefits of the latest improvements.

Please keep sharing your thoughts on your preferred platforms, including our support channels, Discord, Reddit, and through direct messages on social media. We read every single comment - yes, even the tough ones.

Thank you again for your incredible support. This is just the start of a long-term vision to make MindsEye the best possible game for you.

The MindsEye Team

Source

Steam News / 11 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.