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Steam News14 April 20251y ago

New campaign: Lights and Shadows now available!

The new Lights and Shadows campaign is now available!!! A new campaign full of history, surprises, challenges and rewards.

In this update1

Full notes

Full Mind of War update

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What changed

1 fix5 additions4 changes0 removals
  • Events
  • Balance
  • UI and audio
addedA new campaign full of history, surprises, challenges and rewards.New faction to master, with a variety of units to face new and old rivals. Challenging encounters and new strategies to apply with a nostalgic touch from previous campaigns. Join forces with all the troops you have unlocked so far and take down the Aberrant Cult and their malevolent leaders!
changedA new campaign full of history, surprises, challenges and rewards.Changes included in this version:
addedA new campaign full of history, surprises, challenges and rewards.Units Over ten new controllable units: Includes all human faction units and some from previous factions. (Also new enemies) Ironclad Dwarf: Slight health reduction. Increased weakness to electric damage 35-> 40% Reduced strength to ground attacks 80%-> 85% . Reduced resistance to physical damage by 5% for all its types. Forest Minotaur: Slight health increase at all levels. Can now use the Headbutt ability.
fixedA new campaign full of history, surprises, challenges and rewards.Abilities Healing Pulse: Slight increase in applied health. Fixed a bug where it could be used even if the target unit was not wounded. Desecration: Reduced action point cost from 4 to 3 . Reduced effective damage to match the new cost. New ability for Ironclad Dwarf: Flail Strike. New ability: Cursed. Used by Pestilent Cultists and Forger.
changedA new campaign full of history, surprises, challenges and rewards.Altered States Restored. Increased healing penalty 10%-> 15% .
changedA new campaign full of history, surprises, challenges and rewards.Showdowns 14 new encounters available in the 'Lights and Shadows' campaign. A encounter or campaign blocked by one or more encounters will now display the title of one of its unsatisfied requirements (helping you know which clash you need to overcome to unlock it)
weakness to electric damage3540%weakness to electric damage increased, buffDesecration: Reduced action point cost43Desecration: Reduced action point cost decreased, nerfhealing penalty10%15%healing penalty increased, buff

Mind of War changes

addedNew faction to master, with a variety of units to face new and old rivals. Challenging encounters and new strategies to apply with a nostalgic touch from previous campaigns. Join forces with all the troops you have unlocked so far and take down the Aberrant Cult and their malevolent leaders!
changedChanges included in this version:
addedUnits Over ten new controllable units: Includes all human faction units and some from previous factions. (Also new enemies) Ironclad Dwarf: Slight health reduction. Increased weakness to electric damage 35-> 40% Reduced strength to ground attacks 80%-> 85% . Reduced resistance to physical damage by 5% for all its types. Forest Minotaur: Slight health increase at all levels. Can now use the Headbutt ability.
fixedAbilities Healing Pulse: Slight increase in applied health. Fixed a bug where it could be used even if the target unit was not wounded. Desecration: Reduced action point cost from 4 to 3 . Reduced effective damage to match the new cost. New ability for Ironclad Dwarf: Flail Strike. New ability: Cursed. Used by Pestilent Cultists and Forger.
changedAltered States Restored. Increased healing penalty 10%-> 15% .

The new Lights and Shadows campaign is now available!!!

A new campaign full of history, surprises, challenges and rewards.

New faction to master, with a variety of units to face new and old rivals. Challenging encounters and new strategies to apply with a nostalgic touch from previous campaigns. Join forces with all the troops you have unlocked so far and take down the Aberrant Cult and their malevolent leaders!

Changes included in this version:

  1. Units

    • Over ten new controllable unitsIncludes all human faction units and some from previous factions. (Also new enemies)
    • Ironclad DwarfSlight health reduction. Increased weakness to electric damage 35-> 40% Reduced strength to ground attacks 80%-> 85% . Reduced resistance to physical damage by 5% for all its types.
    • Forest Minotaur: Slight health increase at all levels. Can now use the Headbutt ability.

  2. Abilities

    • Healing PulseSlight increase in applied health. Fixed a bug where it could be used even if the target unit was not wounded.
    • DesecrationReduced action point cost from 4 to 3 . Reduced effective damage to match the new cost.
    • New ability for Ironclad Dwarf: Flail Strike.

    • New ability: Cursed. Used by Pestilent Cultists and Forger.

  3. Altered States

    • Restored. Increased healing penalty 10%-> 15%.

  4. Showdowns

    • 14 new encounters available in the 'Lights and Shadows' campaign.

    • A encounter or campaign blocked by one or more encounters will now display the title of one of its unsatisfied requirements (helping you know which clash you need to overcome to unlock it)

  5. Sounds

    • New sounds have been modified and added for previous units of all factions.

We are very excited to share all this work with the people who follow and support Mind of War!!! We'd love for you to share your experiences in the comments, on the forum, or with screenshots of the new campaign or any aspect of the game you like.

We hope you enjoy all the new content we have prepared for you and we will be adding new units, skills, sounds, effects and improvements to the game in the coming weeks.

Thank you very much and enjoy the game!

Source

Steam News / 14 April 2025

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