In this update2
Full notes
Full Milord update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Store
Milord changes
Hello MiLords and MiLadies.
Today is the day. The 0.30 update is officially live, and to celebrate the release we are running a 40 percent discount throughout the festival.
This update is the result of months of work. We rebuilt the entire story system from the ground up, added new content and strengthened the core of the game in every way. I was only able to do all of this thanks to your support, and I truly appreciate it. There is actually much more in development, but for this update you will see a focused set of key improvements:
27 polished new stories selected from a much larger pool
Old story content was around 3000 words, now we have more than 7,000 words of narrative
2 brand new music tracks plus complete mixing of all existing audio
A new random portrait and name generator (over 54,000 unique characters)
Action Points have been fully removed
A construction limit tied to the main building level
Fixes for FPS drops and general performance improvements
This is only the beginning. More than 600 new stories, faction quests, new character packs and visual updates are waiting behind the scenes. They will be added gradually in the coming weeks.
A small thank you as well:
We prepared a bundle together with InEv Games, who supported us throughout this update. When you purchase MiLord together with their new game Livber: Smoke and Mirrors, you get an additional twenty five percent discount. It is a great way to support both projects and enjoy another strong narrative experience.
[dynamiclink href="https://store.steampowered.com/bundle/65027/Milord_of_Livber/"]
Thank you again for all your support. I will continue reading your comments, ideas and bug reports just as always.
Enjoy your time in the kingdom, MiLords and MiLadies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
