Full notes
Full Milord update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello MiLords and MiLadies.
What changed
- Events
- Gameplay
- UI and audio
- Performance
Milord changes
Only one day left until the big update. Today I wanted to share a clear and simple list of what we managed to finish for this release. Some things are still on the way and will arrive in the next patch, but tomorrow’s update will already be a packed and solid build. And yes, all of this will launch together with a 40 percent discount during the festival.
Here are the features that will be fully ready tomorrow:
32 polished stories selected from a pool of hundreds of new story events
A narrative structure totaling 7,000 words
2 new songs have been added and all other music and soundtracks have been remixed
A new random character portrait and name generator (Over 54,000 characters potential!)
Performance improvements and fixes for FPS drops
Tomorrow’s update is just the beginning. Hundreds of new stories, faction quests, new characters and visual upgrades are lined up next. But for now, the version we’re releasing tomorrow is a strong foundation to build on.
Thank you for your support.
See you on the festival day with the big update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
