Full notes
Full Milo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Milo Demo v1.8.1
-lowered thompson recoil
-gore/fx improvements
-fixed bug where 'follow orders' UI did not display correctly
-players are no longer blinded by explosions caused by powerups
-physics impulse added to gibs and bodies when shot at
-randomized the scale of gibs
-classic powerup(max ammo) now grant a flat 5 tickets
-on-screen messages will only notify when tickets earned is over 10
-new layered blood decal spawner system that is pooled
-added feedback when trying to throw food when you dont have any
-corpses removed 2 seconds quicker (10->8seconds)
Source
Changelog.gg summarizes and formats this update. How we read updates.
