Full notes
Full Milo update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Milo changes
Milo Demo V1.8.3 Patch
-popped/eaten corpses now spawn perma-blood
-reduced smoke opacity from particle systems
-increased spread of "fake" PPSH FX
-increased the amount of points you get from hits and kills
-lowered cultists health scaling
-fixed some issues with cultist entrance logic and animation
-fixed a bug that cause the 'switch weapon' ability to temporary disable firing even when you weapon switch occurred
-removed dormant "rat-call" ability from UI etc.
-more improvements to gore/blood FX
Source
Changelog.gg summarizes and formats this update. How we read updates.
