HomeGamesUpdatesPricingMethodology
Steam News20 July 202511mo ago

Milo Demo V1.8.3 Patch

Milo Demo V1.8.3 Patch -popped/eaten corpses now spawn perma-blood -reduced smoke opacity from particle systems -increased spread of "fake" PPSH FX -increased the amount of points you get from hits and kills -lowered cu

Full notes

Full Milo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions6 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedpopped/eaten corpses now spawn perma-blood
changedreduced smoke opacity from particle systems
changedincreased spread of "fake" PPSH FX
changedincreased the amount of points you get from hits and kills
changedlowered cultists health scaling
fixedfixed some issues with cultist entrance logic and animation

Milo changes

changedpopped/eaten corpses now spawn perma-blood
changedreduced smoke opacity from particle systems
changedincreased spread of "fake" PPSH FX
changedincreased the amount of points you get from hits and kills
changedlowered cultists health scaling

Milo Demo V1.8.3 Patch

-popped/eaten corpses now spawn perma-blood

-reduced smoke opacity from particle systems

-increased spread of "fake" PPSH FX

-increased the amount of points you get from hits and kills

-lowered cultists health scaling

-fixed some issues with cultist entrance logic and animation

-fixed a bug that cause the 'switch weapon' ability to temporary disable firing even when you weapon switch occurred

-removed dormant "rat-call" ability from UI etc.

-more improvements to gore/blood FX

Source

Steam News / 20 July 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.