What changed
0 fixes2 additions0 changes0 removals
addedNew character: Ollie the Cat. With the power of the Donut Steel, Ollie is on a mission to defeat the diabolical Dr. Eggberg. - Ollie's special ability is powered by Mana Crystals. 50 crystals are required to activate it and it drains 2 crystals per second. - Ollie's special ability changes the music. You can turn this off in the options menu.
addedOther notes: - Characters now exit their special at the end of boss battles and when switching. - Special is no longer drained during boss intros. - The purse (gelder/mana) is now emptied between levels. They will be added to an account balance with a later update. - Gelder now auto-magnetizes after one second. - Magnetized particles now travel faster. - Got rid of that stupid dip in the one checkpoint room in Petal Pass. - The character's base height compared to the water level now determines if they're underwater or not.
Millie Megavolte 8: Millie and the Mole King changes
addedNew character: Ollie the Cat. With the power of the Donut Steel, Ollie is on a mission to defeat the diabolical Dr. Eggberg. - Ollie's special ability is powered by Mana Crystals. 50 crystals are required to activate it and it drains 2 crystals per second. - Ollie's special ability changes the music. You can turn this off in the options menu.
addedOther notes: - Characters now exit their special at the end of boss battles and when switching. - Special is no longer drained during boss intros. - The purse (gelder/mana) is now emptied between levels. They will be added to an account balance with a later update. - Gelder now auto-magnetizes after one second. - Magnetized particles now travel faster. - Got rid of that stupid dip in the one checkpoint room in Petal Pass. - The character's base height compared to the water level now determines if they're underwater or not.
New character: Ollie the Cat. With the power of the Donut Steel, Ollie is on a mission to defeat the diabolical Dr. Eggberg. - Ollie's special ability is powered by Mana Crystals. 50 crystals are required to activate it and it drains 2 crystals per second. - Ollie's special ability changes the music. You can turn this off in the options menu.
Other notes: - Characters now exit their special at the end of boss battles and when switching. - Special is no longer drained during boss intros. - The purse (gelder/mana) is now emptied between levels. They will be added to an account balance with a later update. - Gelder now auto-magnetizes after one second. - Magnetized particles now travel faster. - Got rid of that stupid dip in the one checkpoint room in Petal Pass. - The character's base height compared to the water level now determines if they're underwater or not.