What changed
0 fixes1 addition0 changes0 removals
addedPatch Notes -The Buzzqueen's 50% HP routine can now interrupt her energy ball phase. -The Buzzqueen no longer swoops away as far and it no longer fails if the player is far away when it starts. -Added sound effects to the Buzzqueen's big energy balls. -Characters now properly bounce back up if they run off the bottom of the level. -Heather can no longer spam attacks by animation cancelling. -Changed some springs to override player velocity so the result is a lot less stupid. -Reduced the area in which you can trigger Kickbridges so it makes more sense.
Millie Megavolte 8: Millie and the Mole King changes
addedPatch Notes -The Buzzqueen's 50% HP routine can now interrupt her energy ball phase. -The Buzzqueen no longer swoops away as far and it no longer fails if the player is far away when it starts. -Added sound effects to the Buzzqueen's big energy balls. -Characters now properly bounce back up if they run off the bottom of the level. -Heather can no longer spam attacks by animation cancelling. -Changed some springs to override player velocity so the result is a lot less stupid. -Reduced the area in which you can trigger Kickbridges so it makes more sense.
Patch Notes -The Buzzqueen's 50% HP routine can now interrupt her energy ball phase. -The Buzzqueen no longer swoops away as far and it no longer fails if the player is far away when it starts. -Added sound effects to the Buzzqueen's big energy balls. -Characters now properly bounce back up if they run off the bottom of the level. -Heather can no longer spam attacks by animation cancelling. -Changed some springs to override player velocity so the result is a lot less stupid. -Reduced the area in which you can trigger Kickbridges so it makes more sense.