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Steam News23 April 20251y ago

New Outfits and Other Changes

Millie - New outfit: Gunslinger. - New outfit and weapon set: Shade Armor and Shade Blades, based on a design by @shaden1ne. https://freakyjohnny.newgrounds.

Full notes

Full Millie Megavolte 8: Millie and the Mole King update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedMillie - New outfit: Gunslinger. - New outfit and weapon set: Shade Armor and Shade Blades, based on a design by @shaden1ne. https://freakyjohnny.newgrounds.com/ Ollie - Ollie's buffered jump now correctly does a spin jump instead of a normal one. - Ollie now jumps a little higher. - Revised Super Ollie music. - Adjusted the speeds at which Ollie's different run animations play. - Ollie's special now drains at a rate of 1.5 mana per second, down from 2. Levels - Taking the upper exit of a room now leads to the upper entrance of the next room, not the lower one. - Entering a room after a checkpoint uses the exit taken before the checkpoint so you're still on the same path. - The map widget now shows your overall progress through the current stage. - Revised the layout of some rooms. Fixes - Kickbridges are now slightly wider so you don't land on the ground when sliding down the right side of it. - The camera now tracks the target using a static height. Before, it would change with the character's hit box.

Millie Megavolte 8: Millie and the Mole King changes

addedMillie - New outfit: Gunslinger. - New outfit and weapon set: Shade Armor and Shade Blades, based on a design by @shaden1ne. https://freakyjohnny.newgrounds.com/ Ollie - Ollie's buffered jump now correctly does a spin jump instead of a normal one. - Ollie now jumps a little higher. - Revised Super Ollie music. - Adjusted the speeds at which Ollie's different run animations play. - Ollie's special now drains at a rate of 1.5 mana per second, down from 2. Levels - Taking the upper exit of a room now leads to the upper entrance of the next room, not the lower one. - Entering a room after a checkpoint uses the exit taken before the checkpoint so you're still on the same path. - The map widget now shows your overall progress through the current stage. - Revised the layout of some rooms. Fixes - Kickbridges are now slightly wider so you don't land on the ground when sliding down the right side of it. - The camera now tracks the target using a static height. Before, it would change with the character's hit box.

Millie - New outfit: Gunslinger. - New outfit and weapon set: Shade Armor and Shade Blades, based on a design by @shaden1ne. https://freakyjohnny.newgrounds.com/ Ollie - Ollie's buffered jump now correctly does a spin jump instead of a normal one. - Ollie now jumps a little higher. - Revised Super Ollie music. - Adjusted the speeds at which Ollie's different run animations play. - Ollie's special now drains at a rate of 1.5 mana per second, down from 2. Levels - Taking the upper exit of a room now leads to the upper entrance of the next room, not the lower one. - Entering a room after a checkpoint uses the exit taken before the checkpoint so you're still on the same path. - The map widget now shows your overall progress through the current stage. - Revised the layout of some rooms. Fixes - Kickbridges are now slightly wider so you don't land on the ground when sliding down the right side of it. - The camera now tracks the target using a static height. Before, it would change with the character's hit box.

Source

Steam News / 23 April 2025

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