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Steam News15 May 20215y ago

Update 32

It's been just over two months since last update. During this time we've been working on a couple of exciting things, but we feel it's too early to announce them yet.

Full notes

Full Might is Right update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions6 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Fixes
changedIt's been just over two months since last update. During this time we've been working on a couple of exciting things, but we feel it's too early to announce them yet. Meanwhile, we're releasing a patch that provides a few hotfixes, minor improvements and addresses an issue that some players had with the final boss encounter.
addedGameplayWe excluded the settlement with Barbiche from common training and 'Military Training' event. Instead of that, his group will get some experience every day with slow progression. A similar progression is provided by Vicereine to player's units in garrison. This will give players the ability to overtake Barbiche in levels. Players will be able to choose a moment when to attack Barbiche - when the level of Barbie's squad is higher, equal to Hero's squad or lower. Everyone has a different play style, squad combilation and enjoys a different level of challenge, this change is intended to better facilitate this diversity. These changes will be only be available when starting a new game. If you've started a playthrough before the patch - this will not affect you.
removedGameplayRemoved "Enchanted Weapon" and "Iron Fist" auras from Barbiche's squad, instead these are personal effects of Barbiche himself. This lowers difficulty of the final challenge slightly, the aim was to make DPS more predictable for this fight.
changedVisualsUpdated water scattering calculations, water looks more watery.
addedVisualsAdded text highlights to tutorial messages, emphasizing certain words. We learned that many players miss key facts when skimming through some parts tutorial.
changedLocalizationMassive rework of German localization

It's been just over two months since last update. During this time we've been working on a couple of exciting things, but we feel it's too early to announce them yet. Meanwhile, we're releasing a patch that provides a few hotfixes, minor improvements and addresses an issue that some players had with the final boss encounter.

Gameplay

  • We excluded the settlement with Barbiche from common training and 'Military Training' event. Instead of that, his group will get some experience every day with slow progression. A similar progression is provided by Vicereine to player's units in garrison. This will give players the ability to overtake Barbiche in levels. Players will be able to choose a moment when to attack Barbiche - when the level of Barbie's squad is higher, equal to Hero's squad or lower. Everyone has a different play style, squad combilation and enjoys a different level of challenge, this change is intended to better facilitate this diversity.

    These changes will be only be available when starting a new game. If you've started a playthrough before the patch - this will not affect you.

  • Removed "Enchanted Weapon" and "Iron Fist" auras from Barbiche's squad, instead these are personal effects of Barbiche himself. This lowers difficulty of the final challenge slightly, the aim was to make DPS more predictable for this fight.

Visuals

  • Updated water scattering calculations, water looks more watery.

  • Added text highlights to tutorial messages, emphasizing certain words. We learned that many players miss key facts when skimming through some parts tutorial.

Localization

  • Massive rework of German localization

  • Various improvements to Chinese localization

  • All localizations now feature "localized" settlement names

  • Many NPCs received different names in Russian localization

Fixes

  • Found and fixed 2 minor memory leaks

  • Fixed a bug that would allow players to reduce difficulty below intended minimum level

Source

Steam News / 15 May 2021

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