Update log
Full Midgardr update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Events
We’ve just got back from DevGAMM Lisbon 2025, and wow, what an experience! We were invited after winning one of the free indie booths, plus the chance to pitch Midgardr live on stage in front of publishers and devs from all over the world. Two intense days at the Myriad Hotel, full of creativity, meetings, and inspiring people.
The highlight? The Pitch Contest: five teams, five minutes to pitch, three judges, and… Midgardr won! 🎉 As winners, we received two Business Tickets for DevGAMM 2026 — and we still don’t know where it’ll take us next… Dubai? Gdańsk? Portugal again? Stay tuned 👀
To make things even better, our victory also landed us a front-page feature on GameMarkt, which totally blew our minds. Seeing Midgardr up there was just surreal!
Check it our here 👉
https://www.gamesmarket.global/danish-and-italian-studios-win-devgamm-public-pitches/
It’s been an unforgettable experience, and we came back full of ideas and motivation for what’s ahead. Huge thanks to the DevGAMM team for the amazing event, and to everyone who stopped by our booth, played the demo, and shared their thoughts with us, you made these days special 💚
Midgardr keeps growing and we can’t wait to show you what’s next. Stay tuned, stay curious, and don’t forget to wishlist Midgardr if you haven’t already
All Hail the Holy Radish 👑
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