Full notes
Full Microvania update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Balance
- UI and audio
- Gameplay
Microvania changes
Hi Everyone. This patch is mostly about Unity's recent vulnerability exploit that was recommended to quickly patch. Along with that, there's a few other small changes from the full game that are also in the Demo.
Updated Project Editor to address a Unity Vulnerability exploit.
Added short version of "Item Get" fanfare, which is used for the "common" upgrades (missiles, health, bombs).
Added sound effect to Lava Fireballs.
Added sound effect to Spaaht enemy when it spits.
Added missing hit/death sound effects to enemies that were missing them.
Added Cinematic Bars to Parrotto boss' pre and mid fight sequences.
Source
Changelog.gg summarizes and formats this update. How we read updates.
