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Steam News9 October 202510mo ago

20251009 Quick Patch

Hi Everyone. Here's another quick patch to keep the Demo build inline with the upcoming Release build. Most changes are to the release, but a few things do affect the Demo build.

Full notes

Full Microvania update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions3 changes1 removal
  • UI and audio
  • Security
  • Fixes
  • Gameplay
  • Performance
  • Compatibility
changedUI
fixedFixed button icons to be correct for the current controller. This accidentally broke from the recent Unity Vulnerability Patch.
fixedFixed UI Sound effect triggering when you press directional inputs during the Item Get popup screen.
fixedFixed bug related to the screenshots in Save Files that was causing issues with playing a cloud saved game. If you've had issues with playing save files from a cloud save, please go back to the original machine, re-save the game, and then try the cloud save again. It should work correctly now.
changedGameplay
fixedFixed a minor silent crash due to the timed blocks system trying to update after the scene reloads. This would have been a hard to spot error, but the results would be something like certain things not working after you reloaded from the boss fight.

Microvania changes

changedUI
fixedFixed button icons to be correct for the current controller. This accidentally broke from the recent Unity Vulnerability Patch.
fixedFixed UI Sound effect triggering when you press directional inputs during the Item Get popup screen.
fixedFixed bug related to the screenshots in Save Files that was causing issues with playing a cloud saved game. If you've had issues with playing save files from a cloud save, please go back to the original machine, re-save the game, and then try the cloud save again. It should work correctly now.
changedGameplay

Hi Everyone. Here's another quick patch to keep the Demo build inline with the upcoming Release build.

Most changes are to the release, but a few things do affect the Demo build.

UI

  • Fixed button icons to be correct for the current controller. This accidentally broke from the recent Unity Vulnerability Patch.

  • Lexicon pages for Missile and Bomb upgrades now also explain they open certain doors.

  • Fixed UI Sound effect triggering when you press directional inputs during the Item Get popup screen.

  • Fixed bug related to the screenshots in Save Files that was causing issues with playing a cloud saved game. If you've had issues with playing save files from a cloud save, please go back to the original machine, re-save the game, and then try the cloud save again. It should work correctly now.

Gameplay

  • Fixed a minor silent crash due to the timed blocks system trying to update after the scene reloads. This would have been a hard to spot error, but the results would be something like certain things not working after you reloaded from the boss fight.

  • When shooting a door with a weapon that can't open it, the projectile now bounces off the door with a clear "ding" sound. This is purely visual and doesn't change any gameplay. But it felt necessary as an extra confirmation of "hey, that bullet doesn't work here".

Misc

  • Removed the Linux native build. This has been very hard to troubleshoot, as I don't have access to an Linux computer. But also, Windows build via Proton seems to "just work" pretty good.

Source

Steam News / 9 October 2025

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