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Steam News25 November 20241y ago

Micro Wars November Update

Features: New 4p map: Grafbour Garden Army loadouts can now be randomized Full integration / cross play / progression tracking with the demo version of Micro Wars (actual demo coming soon!

Full notes

Full Micro Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes1 removal
  • Maps
  • Gameplay
  • Fixes
  • Balance
addedNew 4p map: Grafbour Garden
addedArmy loadouts can now be randomized
changedAI will now not get 'stuck' if there isn't a resource patch within 3 range of their starting HQ, or if the closest/second closest patches don't have 2 empty adjacent hexes for refineries.
removedArmadillo tanks will no longer occasionally spawn the stinger troopers in your base on death
fixedFix for crashes when joining or accepting an invite to a party while the game is loading
fixedFix for bug where too long army loadout names would reset all loadouts

Features:

  • New 4p map: Grafbour Garden

  • Army loadouts can now be randomized

  • Full integration / cross play / progression tracking with the demo version of Micro Wars (actual demo coming soon!)

Bug Fixes:

  • AI will now not get 'stuck' if there isn't a resource patch within 3 range of their starting HQ, or if the closest/second closest patches don't have 2 empty adjacent hexes for refineries.

  • Armadillo tanks will no longer occasionally spawn the stinger troopers in your base on death

  • Fix for crashes when joining or accepting an invite to a party while the game is loading

  • Fix for bug where too long army loadout names would reset all loadouts

  • Fix for occasional (and yet, for particular PC setups, 100% reproducible) crashes when launching the game for the very first time on a PC

Balance:

  • Carter turret health increased 10%, damage decreased 5%

Source

Steam News / 25 November 2024

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