In this update1
Full notes
Full Metropolis 1998 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Fixes
- Gameplay
- Maps
Metropolis 1998 changes
Update - Alpha 0.1.7b
BUG FIXES
Fixed rare road deletion and expansion crash
Added missing UI sounds to auto zone menu icons
Disabled traffic sound when game is paused
Fixed building density being removed when building is under construction
Fixed custom roofs outputting bad rotations in blueprint preview when camera is rotated
Fixed parking not outputting correctly in blueprint preview when camera is rotated
Fixed businesses not creating jobs when the road they're on is extended (using expand/contrast tool). (they are readded to market using this tool)
Resolved the "strange error" blueprint placement error that demolished the building after placement
Fixed top down office chairs sprite position/rotation
Fixed the top down room selection tile not outputting when camera is rotated
Fixed terrain brush not outputting terrain when mouse is first pressed
Fixed camera tracking jumping to black area of map when unit is deleted
Removed the command line console when game launches
WARNING: This update updates the config file. I decided to disable VSYNC by default as this is the recommended advice for custom engines.
Note, I updated the game, recalled the update to fix a crash (all road extensions crashed, oops!), and then just pushed out a new update with the crash fix!
Source
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