Update history
Latest Metori updates
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- Metori
Big bug fixes, balancing changes
Some rather small changes that add up to a big difference in gameplay. Here's the changes: -Made the tutorial work more consistently, and be more clear to new players -Fixed a long-standing bug to do with framerate caus…
Announcement8 changesFixGameplay - Metori
Tweaks to local multiplayer
Just putting up some patches to improve the experience with multiplayer. Changes: -Fixed some weird UI scaling on level 2 -Local Multiplayer now properly supports screenshake per-camera -Local Multiplayer now properly s…
Announcement1 changeFixBalance - Metori
Update 9 (Polishing tweaks)
Updated font on all campaign levels for a more unified style, added the ability to strafe with any ship in single player with Q & E, fixed some typos and rewording bugs, and also rewrote some campaign dialogue. Fly on,…
Announcement1 changeFix - Metori
Update 8 (Polish overhaul)
This update is primarily to improve the experience for both beginners and returning players. Additionally, I've added some accessibility and graphical changes, which should really improve how players feel about the game…
Announcement2 changesFixGameplay - Metori
Options menu, polish fixes
This update was mostly fixes to things in the menus that were broken prior. Big thing is the options menu now updates to its saved value, and overall there's better support across the board for UI, and the game now paus…
Announcement1 changeUI/audio - Metori
Too Many Asteroids! (Optimisation Update)
I've finally been able to get to cutting down some wasted frame times to do with asteroids! Previously, an entry level gaming computer would get about 5-10fps when playing with 5000+ asteroids in a small area. Now you…
Announcement - Metori
Hotfixes on local multiplayer
Just a quick update to fix some minor issues: -Bullets now properly make noise (this was actually added two updates ago) -Stations can no longer spawn in 1v1 mode. -Player1's UI cannot be drawn on Player 2's camera (thi…
Announcement3 changesGameplayUI/audio - Metori
Lots of bug fixes, minor design changes
Turns out I broke a few things with the last update! Better hurry up and fix it. Sorry about that. I blame steam for updating the tools with no guidance on changes or updating files. Oof. Here's the changes: -Enemy Ship…
Announcement3 changesFixWorkshop - Metori
Added local multiplayer!
You can now 1 on 1 dogfight against your friends. this is a very early version and due some changes, but it works! I also had to re-add the option to turn down the glitch effects, which cause issues with some users. I'l…
Announcement2 changesGameplay - Metori
Bug fixes, Accessibility, and patches
I noticed the MOTD was broken, so I fixed that. After that I readded the epilepsy safe option on the menu, and I also added the ability to disable some graphics effects that should make the game run more on older PCs. S…
Announcement1 changeFix - Metori
Update 1! Launch changes
So.. like... I've made some changes, some that honestly probably should have made it for launch, but you know, they're there now, right? Anyway: -Added a sound effect for getting hurt. -Added a sound effect for failing…
Announcement1 changeFixUI/audio

